Work 10 hrs a week for 4 weeks without missing an hour. You get 120 cookies & unlock some shop items.
Join #lockin-sidequest on Slack and connect with other survivors!
LockIn is a 4-week program where you need to ship every week. Only hours shipped at the end of each week count. If you missed a week, you'll be out. If you make it to the end, you get 120 🍪 and unlock amazing prizes in the Flavortown shop.
Lockin starts March 29th and ends on April 30th. Every week starts from Thursday 12 AM EST to Wednesday 11:59 PM EST, except for Week 1, which starts from March 29th to April 9th. If you don't ship a project in Week 1, you cannot join.
Purchase the item in the shop and, in the last stage of shipping, mark it as submitted for LockIn.
If you completed the 10 hours within the weekly timeframe, you will have 24 hours to ship your project.
Just fix them and reship. It won’t be a problem as long as you completed the 10 hours without any fraud during the week.
Yes, but every ship needs to be 10 hours. It's recommended to work on 4 projects in order to try new things!
Yes, but you’ll be required to do 20 hrs a week and you’ll get 240 cookies.
Must be 10 hours or more & follow Flavortown guidelines.
No unfortunately, you cannot. Failure to ship 10 hours means you're out.
You can’t, since this is a 4-week program. Flavortown ends on April 30th, and LockIn ends at the same time.
You can only choose one sidequest per ship, but you can work a little more on another ship in the same project and select a different sidequest. The limitation applies to each ship, not the entire project.
You can make up the hours you lost over the past weeks, but for every hour you missed, you’ll need to make up an hour and 15 minutes. Also, the absolute minimum time for any project is 6 hours; anything less means you're out immediately.