Hey! Updated some stuff :]
Check out the FAQ in the Read.Me before reviewing, as those are answers to past complaints/suggestions
These were mostly QOL changes, but also tried making levels a bit more optimized
I really need to work on an editor or MIDI translator because editing by paws suck T-T
But eah, super proud of how this went, next up ill adventure myself into making a full song and chart, who knows?
Last finishing touches, including ReadMe
unfortunaly drnfctn is not coming anytime soon [I want it done RIGHT]
Made it so level’s score are stored on the levels, which TECNICALLY means levels can now be made and exported and shared, but i’ll wait until the editor is ready to incentivise actually doing that
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Made some changes based on the last votes, as well as QOL
V is now pointy
Theres a no-movement setting for those that are having trouble
Some FAQ (will be added to read me:)
Why not WASD/Arrows?
FVNJ or DFJK are the default hand positions for rhythm games, where your hands are at rest, notive that both F and J usually have markings
Why can’t we change keys?
Working on it, but that would involve… checks notes 250 new sprites
Why is it square?
𝓪𝓮𝓼𝓽𝓱𝓮𝓽𝓲𝓬𝓼 
Why are the colors dull?
As a rhythm game player, I know most games use very saturated colors, but that does harm the eyes after awhile, especially since in hard sections some people don’t even dare blinking
Why no penalty?
The game is supposed to be easier to understand, in fact, its rare for rhythm games to punish wrong keys, plus it would take an unnecessary amount of time to program that
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🔥 cskartikey marked your project as well cooked! As a prize for your nicely cooked project, look out for a bonus prize in the mail :)
Made a song for the start screen!!!!! woooooooo
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Hotfix with some updates on the read me, and some edits to the single chart
Keeping drfctn as a reminder to update it later
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Its a rhythm game!
I always loved rhythm games so i wanted to make one
I had some trouble figuring out how to sync things but i think its working nicely
Charted a few levels, added a score system that hopefully wont break, trying to make sure everything works nicely before shipping, plus maybe another chart
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After attempting many times, 3 on Godot and 4 on Python, I give up of using MIDI for the game, I will try making an editor in the far future but Its way too buggy
Finishing the settings and the last charts
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Fun fact i just discovered:
The english grade system doesnt have “E” for some reason
So i made the “E” grade an “F” and the “F” grade an “:[” so youre extra sad if you SOMEHOW manage to miss Every single note, or never has playd a level
Also finished most transitions, although I am thinking of scrapping the in-game editor for now, as it has proven too buggy
Was it mostly done? Yes
Am I proud of it? No
Will I re-try someday? Maybe if theres enough people wanting
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Currently deciding if there should be keymapping or no, the current deign is FVNJ, but I understand some may not like it but its a whole new can of worms T-T
Also, finished the main menu execpt for the title lol
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Finished most of the editor, now building levels -_-
Ideas still aprecciated.
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Created the repo [forgot to T-T], began making the level editor, made game able to read .txt for editor use too, figuring out how to make camera movement smooth and precise
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We now have looooooong notes! took just…17 diferent tries T-T
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simple note added, first(?) song in progress, figuring out how to make looooooooong notes
feel free to add ideas of note types!
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Built the basic code, next up, the notes!
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