Hey! Guess what? I’m updating my first game
Hopefully it runs a bit better now
It was quite hard to see how much i did improve in like, months, I thought it would take longer
While I’m still no professional, I’m super glad to see Its getting easier to learn new stuff
Look… I don’t know why, but github was buggy T-T
Anywayyyyy
Finished all 20 levels, as well as adding the animation, and also finishing the last object
Also made the ReadMe much better [tysm to Amy]
Log in to leave a comment
Working on the new levels!
This one was definitly the hardest to deisgn, as the idea was for each room to only feature a single modifier before mizing them all in the next 3 levels
I tried making it mostly a maneuvering puzzle, hope you guys like it!
Also…you may have noticed the player is looking up now… what could that be….
Log in to leave a comment
Added a new wall texture: The cone!
Seriously though, I have updated the 15 levels to match a more sophisticated [and faster] loading thingy, and im working on making other ways to make the player faster
For this update, I’m planning on 5 new levels!
And maybe making the player yknow, walk
Maybe a new thing? Not sure
Dont wanna spoil anything until im sure it will work, but I think it will make the game a bit more challenging, as the puzzles aren’t that hard
Log in to leave a comment
after some feed back, made the player move faster, minorly improved textures, and made the input repeat delay changeable
Log in to leave a comment
Shipping it! :D
There may be updates in case anyone finds more of those pesky bugs -_-
Would love if I found more playtesters/feedback, but I’m really proud of it
Hopefully there will be another game this summer (its summer for me and the site being snowy feels weird lol)
So i completely forgot that devlogs exist,and finished the 1.0 version without sending a single one, yay…
summary of 2 weeks:
-made levels
-drew (not counted in hours)
-found a song to use
-tested mobile controls (below are some of the designs tested)
-began playtesting w/ close friends
-fixed bugs
-fixed more bugs that appeared when fixing the bugs
-changed the final level to have a minimap
-fixed more bugs that appeared after fixing the bugs that the minimap had
-tried, and failed, to send to itch.io