Activity

SeradedStripes

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Overview

StackSmash is a simple typing speed tester. It allows you to see your WPM (words per minute), CPM (Characters per minute) and BPM (bytes per minute) in realtime.

SeradedStripes

Updates

  • added Characters per minute
  • Bytes per minute
  • Time option
  • Auto enter on word completion
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SeradedStripes

Updates

  • Init of the project
  • A basic site
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SeradedStripes

Updates

Implemented:

  • Basic hash function
  • partial hash matching
  • prototype compression algorithm
  • prototype decompression algorithm
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SeradedStripes

Updates

  • Added CI
  • Added Contributing Guidelines
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SeradedStripes

Updates

  • VINF Hash Specs
  • Workspace setup and project scaffolding
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SeradedStripes

Project Init

  • Spent whole time designing the project and its readme

Next up:

  • Making a rust skeleton
  • Designing the hashing algorithm

Extra

Is that ‘Graph’ I see?

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SeradedStripes

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Shipping

Going to be indexing more sites while voting happens but for now most of Flavortown projects are searchable. Some may be missing tho.

SeradedStripes

Updates

  • Fixed Email Handling
  • Organized auth code
  • Setup Email Confirmation resending
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SeradedStripes

Updates

  • most of this time was spent on fixing CI and implementing fixes to make it pass
  • Also spent time on indexer, its in a usable state

Changelog

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SeradedStripes

Updates

  • I fixed auth flow
  • Emails failed to send tho
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SeradedStripes

Updates

  • Took an hr but CI now fully works
  • Implemented account management features, incl. registration, login and email confirmation (havent tested)

Changelog

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SeradedStripes

Updates

  • Added API Controllers
  • Added Indexer and Scraper
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SeradedStripes

Updates

  • Added watchtower support
  • Removed need for .enc files by just specifying all in .env
  • did a dev db migrate
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SeradedStripes

Updates

  • Rewriting in Rails as easier
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SeradedStripes

Updates

  • Did Voting Statistics API
  • Took less time has docker didnt mess me up for 1 and a half hrs this time
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SeradedStripes

Update

  • I added the api endpoints
  • They are:
  • links/demos -> returns all demo links
  • links/projects -> returns all project links
  • links/readme -> returns all readme links
  • links/repo -> returns all repo links

If (should) it gets merged ill ship or fix things to get it merged

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SeradedStripes

Updates

  • Along Id list for spiders
  • renamed scraper to spider
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SeradedStripes

Updates

  • I hate javascript
  • i wrote full scraper and crawler in js
  • I deleted it
  • Im remaking in rust
  • I hate javascript
  • Did i say I hated javascript?
  • Rust isnt better, look at attachment
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SeradedStripes

Updates

  • Worked on API a bunch
  • Worked on Scraper a bunch too!
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SeradedStripes

Updates

  • Cool logo
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SeradedStripes

Updates

  • Basic API implementation
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SeradedStripes

Shipped this project!

Hours: 38.09
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V1.0.0 Release

  • Released version 1.0.0

Essentially this version is the final of the current compiler
If you read the repo you’ll see that another version is under way and its for low-level access. Once it is done I am going to rewrite proper Shiden in it.

SeradedStripes

Quick Notes

  • This is the last build of this version of the rust compiler
  • If you check the repo you can see that another version in compiler/ is in the works for More Lowlevel compiling
  • Going to use that to rebuild compiler from ground up
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SeradedStripes

Updates

  • Defining targets via {target}-{arch}.ini
  • Worked on ir, lexer, and bootstrap, and then some
  • Havent pushed to git tho
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SeradedStripes

Updates

  • I hate asm
  • Doing full rewrite in rust again
  • Frick asm
  • Im probably still gonna make some things in asm
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SeradedStripes

Updates

  • Rewriting assembly to be cross platform, in itself ofc
  • Linux version so far and its seg faulting
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SeradedStripes

Updates

  • Added A work in progress assembly page
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SeradedStripes

Updates

  • Language info rendering is better now
  • QOL updates too

Changelog

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SeradedStripes

Updates

  • Logo Design V1
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SeradedStripes

Initial Website Setup

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SeradedStripes

Gitbook messed up my docs

Fixes it tho

Gitbook fire tho and gave me community plan!

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SeradedStripes

Updates

  • After hating on windows again
  • I decided im rewroking the compiler

Compiler - Still gotta do

Shiden Code -> AST -> UO -> Platform binary

  • 32 byte instructions for UO (UO is universal object, .uo format)
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SeradedStripes

Updates

  • Working more on asm code
  • Added to crates.io (I forgot to and it made my ship got rejected
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SeradedStripes

Updates

  • Almost complete asm and rust compiler parity
  • Refactored repo a bunch by moving stuff around
  • Added shipwrights notice for rust version from when I shipped that (still pending 😭)
  • Also my changelog is too long to include in here due to character limit or word limit idk anymore

The attachments are the output of the examples/docs demo for linux

Next

  • Windows compiling in asm compiler
  • Updated vscode extension
  • Some libraries
  • Reimplementing the cli times
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SeradedStripes

Updates

  • Networking library - Idk if it works on windows
  • Filesystem library - doesnt work on windows (win next)
  • FYI these are fixes
  • Also gang i need error handling as you can see in attachment there is no error handling, it just segfaulted according to kde

Changelog

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SeradedStripes

Updates

  • Working on networking library
  • Also did 67hr devlog lol
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SeradedStripes

Lowkey doing this for 60hr mark lol

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Comments

SeradedStripes
SeradedStripes about 1 month ago

bro on hackatime it shows 60hrs

SeradedStripes

Updates

  • After 36 different commits
  • I have fixed windows compiling and all tests pass
  • It is a miracle tbh

Changelog

  • Was too long to fit all commits here.
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SeradedStripes

updates

  • Removed rust to byte code compiler
  • removed some libraries I want to remake
  • Working on fixing windows features to be on par with linux
  • also I cleared all clippy warnings
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SeradedStripes

Updates

  • I wrote a rust to bytecode compiler (Im planning on removing it but just referencing it here)
  • Also the cli now outputs mins sec ms ns ps
  • Probably about it
  • Attachment is my code not working
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SeradedStripes

Updates

  • This devlog shoulda been done yesterday but im going to now because I forgot.
  • We have an absured amount of types now
  • So much so that I can show pictures of the whole csv file that shows it all. So that attachement is the bottom of it
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SeradedStripes

Updates

  • Refactor function signatures to remove type annotations for parameters and return types
  • Updates Docs to match this and did some fixes in it

Bugs

  • Aware that floats are broken
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SeradedStripes

Shipped this project!

Hours: 47.38
Cookies: 🍪 1419
Multiplier: 29.96 cookies/hr

Updates

  • So, we doing the first ship!
  • Macos requires manual compiling and may not work.
  • Docs are done!
  • Also theres still no commenting as I havent found a way to make it really painful to comment code (commenting 🥀)
SeradedStripes

Updates Windows Compiling works except for one single test. Im going to ignore that test exists

Changelog

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SeradedStripes

Updates

  • Yesterday spent work on slack bot (decided not to release it), so no, this is not time inflation.
  • Also this devlog is includes some time spent fixing more clippy warnings I missed
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SeradedStripes

Updates

  • Fixed all clippy warnings
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SeradedStripes

Updates

  • Bunch of fixes
  • Added Todo section to readme
  • Tests should work
  • Fixed the whole language not having proper support for arrays and other stuff

What next?

  • a Static Translation Layer (~a lot of hours)
  • more libraries (~less hours but still alot)
  • Clear up warnings in rust code (~way less hours)
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SeradedStripes

Updates

  • I messed up linux compiler so gotta reroll git
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SeradedStripes

Updates

  • Worked on Windows Compiling
  • Attachment Creds: rupnil.codes
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SeradedStripes

Updates

  • Pushed all my uncommited code to git
  • Net and fs libs still need more work
  • Docs need more work but website is better now
    https://shiden.arson.dev/
  • Shiden is very fast
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SeradedStripes

I didnt feel like doing work today but I did this just to update scrapbook

Updates

  • Began work on personal clap reimplementation
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SeradedStripes

Updates

  • Some idiot (me) didnt do half the networking library
  • doing that
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Comments

rupnil.codes
rupnil.codes 2 months ago

LMAO-

stunt
stunt 2 months ago

That must be fun. Good luck

SeradedStripes

Updates

  • Rust tests are not updates
  • Pushed libraries to git
  • Updated their readmes
  • Updated gh workflows

Next

  • Either I will do some docs
    Or
  • I will add whatever the first person to dm me wants me to
  • Up to if I get dmed with a new feature or not
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SeradedStripes

Updates

  • Netoworking/http implemenation is done
  • Filesystem fixes are done
  • Gonna update tests next
  • Expect git commit soon
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SeradedStripes

30hr mark (missed it slightly)

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SeradedStripes

Updates

  • Networking library done
  • Found bugs in filesystem library so fixing now
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SeradedStripes

Updates

  • File system library works
  • Networking library is being made
  • Tests are going to be updated soon
  • After networking library im going to add windows compiling support
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SeradedStripes

Updates

  • Fixes to some thngs
  • Better error handling

Bugs

  • Tests arent updated
  • Seg fault at the end of the program but this does not effect anything, just displays it had a segfault so its not top priority

Next

  • Probably Networking
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SeradedStripes

Updates

  • Added imports (forgot to rewrite tests)
  • Update examples/ with an example of the import system (the bf interpreter)
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SeradedStripes

Updates

  • Banner and logo designs
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SeradedStripes

Updates

  • rewrite of shiden in shiden is a work in progress
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SeradedStripes

Updates

  • Linux compiling works with no issues
  • working on cool browser extension
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SeradedStripes

Updates

  • Segmentation Fault in running compiled program
  • All tests pass atleast
  • Anyone wanna make me a cool logo 😭 I dont want to do it
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SeradedStripes

Updates

  • Trying to fix compiler (I was wrong about it working)
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SeradedStripes

Updates

  • Backend almost done just need to host it (too much work rn)
  • Auth down on website temporarily
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SeradedStripes

Updates

  • Working on backend (in rust)
  • Yeah…
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SeradedStripes

Updates

  • Added Community Flavortown docs

  • It has links to both extensions (Spicetown and FT Utils)

  • Quick Links to common links

  • More soon

  • Also I know I attached wrong image, mb

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Comments

sabio (USE SPICETOWN)

WHERE THE LINKS AT

SeradedStripes

Updates

  • Linux Compiler works
  • We still need windows and Mac compilers
  • We also need to fix warnings in code
  • ofc feel free to contribute

Next Up

  • Windows and or Mac Compiler
  • Or whatever I think about in the moment tbh
  • Also need new logo so maybe that
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SeradedStripes

Updates

  • 10hr mark
  • still working on compiler
  • aparently porting an interpreter to a compiler is difficult, who knew…
  • also I need a website for this soon so any contributions towards one is appreciated
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SeradedStripes

Updates

  • Working on compiler
  • It can compile prinln(“your text here”)
  • thats something right? right?
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SeradedStripes

Updates

  • Worked on settings menu,

    • Can now delete your account
    • Avatar upload work in progress
  • added more optimizations via cloudflare

  • remove image alt so it not longer ruins ui if no avatar

  • We have more users

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SeradedStripes

Updates

  • Added Filesystem (fs) library
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SeradedStripes

Updates

  • Semi-Finished vscode extension updates
  • Fixed vscode extension compile issues
  • new release (0.0.4)
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SeradedStripes

Updates

  • Added Terms
  • Added About Us
  • Added a footer
  • better dashboard
  • Settings menu
  • instead of code.org donations its now hackclub
  • added contact page
  • fixed missing on donations page
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Comments

rupnil.codes
rupnil.codes 2 months ago

YAYY HACKCLUBBB! <3

SeradedStripes

Updates

  • Added Docs
  • Worked a bunch on styling and trying to make the dashboard good
  • Decided im making a server for this as gh pages is not enough
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rupnil.codes
rupnil.codes 2 months ago

NAHHHHHHH

SeradedStripes

Updates

  • Did some work to get extension to match current features (theres a long way to go)
  • Theres more problems in my code now lol
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Comments

chefpenguino
chefpenguino 2 months ago

what on earth 😭

SeradedStripes

Updates

  • Syntax & core: Lexer, recursive-descent parser, AST, and a tree-walk interpreter.
  • Types & values: i64, f64, char, string, array, unit, bool.
  • Expressions & operators:
    • Arithmetic: +, -, *, /.
    • Comparisons: ==, !=, <, <=, >, >=.
    • Logical: &&, ||, unary !.
    • Unary negation: -.
    • Indexing: a[index].
    • Function calls and arguments.
  • Statements & control flow:
    • let (with optional mut), assignments, return.
    • if / else, while, for <var> in <iterable>.
    • break, continue.
  • Collections & builtins:
    • Arrays and array operations: push, pop, len, range.
    • Builtins: println, print, file read_file/write_file (where available).
  • Additional details:
    • Typed terminators like /i64 or a plain / are used to end many statements and declarations.

Thats basically the whole language so far lol, but I have way to much warnings in my code, gonna focus on that and then im going to implement libraries like filesystem, windows, inputs, audios, ect.

Oh also I didnt not update the vscode extension yet
Also debugging took too long 💀
If hackatime extension recorded my terminal it would be way more hours as this is just a summary of everything ive done so far

The attachment is what vscode sees as problems, it probably didnt catch everything but its a crazy amount

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SeradedStripes

Updates

  • added for loops
  • added recursion
  • changing package files from jsonc to toml
  • we have vscode extension (here)
  • Working on libraries like filesystem, audio, cli (built in)
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SeradedStripes

Updates

  • Added Github and Google Signin
  • Added Google Indexing (just added so gonna take a while before its in the results)
  • Working on domain alias register system (hard bcz I dont want to do a backend)
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Comments

rupnil.codes
rupnil.codes 2 months ago

HEH!!?!?!

SeradedStripes

Updates

  • Working on VSCode extension rn
  • decided to license project under MIT
  • gonna work on language more after extension
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SeradedStripes

Updates

  • Added WIP Auth System
  • Now dynamic header
  • Updated Donate page and I did my github sponsers profile

Next

  • More on Auth
  • Add a footer
  • Work on developer docs
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Comments

thirtyseven
thirtyseven 2 months ago

I love the photo always being the same

rupnil.codes
rupnil.codes 2 months ago

HUH???

rupnil.codes
rupnil.codes 2 months ago

imma comment on every devlog just for the comedic effects

SeradedStripes

Updates

  • Basic CLI made and baisc interpreter
  • Hello World is now possible
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Comments

Sevasti
Sevasti 3 months ago

nice

Saif
Saif 3 months ago

this is dope! I tried this and tried adding syntax highlighting. something broke so now that project is collecting dust lol

SeradedStripes

Updates

  • Made a basic design and formatting plan

format:
fn main/
fn greet()/
fn/

fn new greet/
let name = “SeradedStripes”/
println(“Hello {}”, name)/
fn/

thats just an eg

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SeradedStripes

Updates

  • Updated Curiosity to be proper curiosity instead of llm curiosity (I was stupid in my implementation)
  • Added logging
  • Actually followed HackClub AI docs to better do curiosity answers
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SeradedStripes

Updates

  • We got a pretty good curiosity system going
  • Apparently theres like 99 comments in my code which is crazy
  • Im actually commit to git now. crazy right?
    🩵 Trust in RAI (fr fr)

Curiosity Loop Diagram is AI Made

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SeradedStripes

Updates

  • it has basic curiosity now
  • it goes crazy on hackclub ai for verifying thoughts
    yes ive only done those, its very difficult apparently
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SeradedStripes

Updates

  • New project Logo but it still needs some work
  • RAI has no major updates but I will list some minor ones
  • RAI is better at detecting things it does not know, before if it knew “what is rust” = “rust is a programming language” it would classify “what is” as “rust is a programming language”
  • RAI does need some optimizations

Also I put the 64x64, 128x128 and 512x512 logos as attachments for testing quality and it appears 512x512 is best for uploads

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SeradedStripes

Updates

  • RAI can learn
  • I still havent fixed the logo
  • RAI has a db
  • RAI has probabilities
  • RAI still sucks
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SeradedStripes

Updates

  • RAI now has a scrape function to scrape the internet (set to wikipedia right now)
  • RAI now has a custom db implementation
  • Trust in RAI
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Comments

SeradedStripes
SeradedStripes 3 months ago

I just realised the logo is wrong 😭

SeradedStripes

Updates

  • Made a REPL
  • Made a Basic CLI
  • RAI can do maths
  • RAI cannot think yet
  • The logo is now upscaled
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SeradedStripes

We have added releases to github!

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SeradedStripes

Updates

Made a version that is the server and client in one for the demo.
Releasing Demo in releases page in a few mins

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SeradedStripes

After quite a while of trying to fix a bug of not being able to press 2 notes in a certain amount of time, I have given up. Im going to work on the web client for the game next and hopefully I dont have the same issue.

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SeradedStripes

Updates

  • Setting menu works
  • I had an FPS cap on, the current fps is like 60k average

Bugs

  • Notes where you have to hold dont display differently
  • You cant double press in collumns sometimes
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SeradedStripes

Updates

  • Made a better charter system, still needs some improvements tho
  • Working on Settings Menu and a save system
  • Added (a not in use right now) difficulty, (expert) with 5 collumns

Bugs

  • Settings menu does not work properly/display
  • Note hit area is seperate from where notes are so its hard to hit
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SeradedStripes

Updates

  • Made UI Work
  • Audio Streaming/Chart Streaming Works
  • Working on better chart generator now
  • Main Menu sucks but its works
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SeradedStripes

At this point what is a git commit, gonna do that now tho,

Updates

Made some UI imrpovements
Busy Fixing audio streaming, the issue is I have an http format error which should be pretty easy to fix
Gonna do github repo now

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SeradedStripes

News

We actually cooking with the UI this time

Updates

  • non really

Next

  • Audio Streaming
  • Chart Rendering
  • Actually adding to git 💀
  • Being happy that Devlogs support Emojis
  • Ignoring the clear issues in my code when I close the program
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SeradedStripes

Updates

  • Hopefully final change of Client stack
  • Client now uses Slint, Cpal and rodio
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SeradedStripes

Updates

Been struggling with audio streaming and so it now downloads the file and plays it
also new logo, not really new as its the first logo so logo

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SeradedStripes

Updates

  • Tauri is way better
  • I implemented my own audio streaming into tauri as I didnt want to use external dependencies
  • Currently implementing the playback for it and a working notes system

Bugs

  • The Charts are inacurate
  • There is like 8 clippy warnings in my server code which probably isnt
  • Streaming does not work properly
  • Notes dont load

Fixes

  • Changed from winit to Tauri as I cleary suck as making a GUI
  • Fixed the server not having CORS support
  • Added an env file to decide where the database is stored
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SeradedStripes

Switching Client Framework to Tauri as will make the gui easier

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SeradedStripes

Fixes

  • Fixed the Charts not streaming
  • Fixed volume controls

Updates

  • Updated the GUI to make it look better
  • Added rendering for charts
  • Added 2 songs for testing
  • Added Instrument/Difficulty Controls to match Chart Generation. There is currently 3 difficultys (Easy, Normal, Hard) and 4 instruments (Vocals, Bass, Lead, Drums) Toatling to 12 charts/song
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SeradedStripes

Alright, got a very very Simple GUI working, a very very simple CLI working and it kinda runs. It can generate charts for the songs but I cannot verify they are alligned yet.
Streaming the music works, Streaming charts does not.
Working on leaderboards.
But we have a pretty good auth system working.
It has scripts to run the server and client together and so far is looking pretty good.
Next up gonna try and get the GUI to work and probably going to make a logo. Going to also get streaming of charts to work.

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SeradedStripes

We are now on crates: https://crates.io/crates/rfheadless
New optimizations:
[latency_percentiles] samples=[7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 11, 12, 12, 16, 18, 19]
[latency_percentiles] p50=8ms p95=18ms p99=19ms (threshold=200ms)
Which I personally think is pretty good.
added docs: https://idiotstudios.github.io/rfheadless/

Next up ill probably focus more on another project however for this project will focus on rendering and CLI
Will do a reship after

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SeradedStripes

we got under 50ms latency percentiles! ofc gonna go for better but this on my 13yr old CPU is crazy good. Oh CLI is also doing very well but Ive mainly been focusing on Optimizations

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SeradedStripes

No longer making UI version, just gonna do headless but I did some optimizations
Temp runtime avg (ms): 617.6875
Persistent runtime avg (ms): 641.875
Could be better so I am gonna improve
Gonna start work on CLI and finish off docs

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SeradedStripes

Removed a bunch of warnings in the code and found 2 very very very flakey tests that almost never work.
also I hate having to upload an image of my project everytime I wanna do a devlog,

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SeradedStripes

So, Ive done a bunch more work on Docs and have found some issues that I have to fix, Making my own rendering modules, and some other work which I cant remember lol

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SeradedStripes

Yo, forgot to do yesterday so going to do now.
So far I have done a pure rust engine (RFEngine) using Boa as a JavaScript Runtime and made RFEngine actually work.
Added synchronous console forwarding and added metadata to it.
Added safe DOM helpers and element wrappers to the engine
Implemented basic CSS parser and a function getComutedStyle to get the styles
And added a bunch of tests.

Next up I need to
Add JS execution timeouts and limit its resource usage
Improve microtask handling with Boa
Expand CSS
Do Documentation
Do a bunch of performance optimizations

Any suggestions are welcomei n the comments

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SeradedStripes

Yo, so far I have made a simple cookie management API and added some event callbacks. Busy replacing Chromium backend with my own custom one to possible improve performance and so you dont need chromium installed to use RFox or RF-Headless.

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SeradedStripes

Shipped this project!

Hours: 1.08
Cookies: 🍪 4
Multiplier: 3.3 cookies/hr

Digital Fortune Cookie gives you impractiacl life advice to help you out. It works by calling Google Geminis API.

SeradedStripes

Just started building RFheadless, and already have a working version. So far it can navigate a page, grab the title, and take a screenshot. This is just the core engine, custom backend is next and then I will implement it into a custom browser as a different project.
Roadmap:

  • CDP backend
  • Text snapshot extraction
  • Screenshot capture
  • Javascript support (sandboxed)
  • [] Event Callbacks
  • [] Cookie management API
  • [] Pure rust engine (replaces CDP)
  • [] Async API support
  • [] Multitab support
    Will add more to roadmap later.
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SeradedStripes

Finished the app mostly, now has saving, favourting and histroy of your cookies, you can export them and there are different themes, the attachment below is of the export card

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Bole
Bole 3 months ago

FYI, you might want to add a prompt that tells the AI to ignore user prompts unless they are a vibe for the fortune cookie, because its very easy to prompt inject it right now

SeradedStripes

So far it works well, prompt needs to be improved on and more features are being added.
I can already see gemini api blocking my key for overusing their free requests.

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SeradedStripes

Project is mostly completed, I have added a website, finished the cli, added an art gallery to the website and have setup self hosting

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SeradedStripes

So far, I have added a simple Cli and working version of 223.
It currently works perfectly as intended however I have a roadmap which I will be working on more

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