Fixed the turn conveyors, and by fixed, i mean i absolutely made them weirder and they look ridiculous now, but they work way better so ¯_(ツ)_/¯. (also no visual stuff is final obv, unless I get lazy, in which case it might be)
Conveyors can now be turned off by calling a function, which i used to make a machine that holds a package (not done yet).
Picking up packages is still jank, and I can’t figure out why? For some reason it seems the gravity or velocity accumulates while you are holding it, despite me constantly clearing the velocity, and clearing it when you let go of a package. It might stay lol, and people will just have packages teleported to the abyss.
I also started on the splitter for conveyors, its very broken right now, and has even more z fighting than the turn belts
Its time to get back to work on this as well lol
Changelog
Log in to leave a comment