Activity

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UI Refactor, Dashboard Changes, Constraints & Metrics Updates

  • Standardized visual system across dashboard/forms (button variants, typography consistency, reduced heavy card/shadow usage).
  • Rebuilt intent/transaction browsing into a unified Intent Ledger:
  • Rebuilt Bank System into a simpler Bank Ledger flow:
  • Simplified fake demo company naming to generic labels (Healthcare Company A/B/C, etc.).
  • Made integrity messaging more prominent and explicit in dashboard/public views.
  • Fixed proof/verification sequencing flaw:
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1nf1n0t1v3r

bolder website with less clutter and a better statement.

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UI Updates & Behind The Scenes Updates

Features

  • FloatingActionBar Component: Introduced a new FloatingActionBar and moved the navigation actions to it so that they be on screen always.
  • ClickSpark Effect: Added an interactive ClickSpark component to the App (Reactbits)
  • Crush Page Enhancements: Implemented CrushHeroCard and CrushPreviewCard components, significantly improving the crush page experience with richer visuals and interactivity.
  • Icon Support: Used more icons across the website

Updated

  • UI Styling Improvements: Enhanced the styling and structure of various UI components
  • Progress Bar: Simplified the progress bar for better clarity. (Now it is text based)
  • Quicklinks Position: Updated the position of quicklinks for improved accessibility.

Fixed

  • CrushPreviewCard Logic: Fixed issues with answer and noClicks not resetting when the form updates, ensuring accurate state management.
  • Image Handling: Improved image handling in the CrushPage component
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1nf1n0t1v3r

v3 of my portfolio that’s more than just a portfolio. It’s a browser(or os? or a start-page) from the future. [still working]

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Backend Models & API:

  • Added IntimacyLevel enum, fixed validations, removed redundant docs
  • Added CORS middleware, enhanced routing with prefixes, cleaned up rebuild calls

Routers & Pages:

  • Implemented quiz creation/navigation, refactored quiz components (removed unused ones)
  • Improved Crush/Quiz pages with theme handling, simplified template picker

Updated Vercel redirects/SPA routing, disabled git deployment

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updated the routers, pages, backend models and typography from the original “girlfriend quiotient” (see second img) to the first. works perfectly right now adding some more stuff

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Shipped this project!

Hours: 2.23
Cookies: 🍪 62
Multiplier: 27.9 cookies/hr

its not like big update but cleaned up backend and updated ui and typography part

1nf1n0t1v3r

Typography updates, Unified Results Page for Test Results and History Viewing

  • Combined the ResultsPage to handle both new test results and historical attempt details
  • Removed the separate detail view from HistoryPage - now redirects to ResultsPage with attemptId parameter
  • Added URL parameter support (?attemptId=...) for viewing historical attempts
  • Fixed React Compiler memoization error in useHistoryStats hook
  • Cleaned up unused imports in HistoryPage component
  • UI Enhancements: Typography, Framer Motion Animations, Structure refactoring
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Comments

Cotti
Cotti 18 days ago

awesome, one of the best projects I’ve saw so far GOOD LUCK!

Akshansh
Akshansh 18 days ago

Its a really good project I would prefer this instead of typemonkey

1nf1n0t1v3r
1nf1n0t1v3r 18 days ago

thanks!!! means a lot

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rebuilding the website and writing a new project document after having some really good heated discussion and feedback with some people. btw the older version is live for preview at https://civitasai.vercel.app rn

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Problem Framing

Most financial corruption does not happen because systems lack data.
It happens because approvals, transactions, and accountability live in separate silos.

Once funds are spent, reconstructing intent is difficult. CIVITAS starts from a simple premise: money should not move without a recorded, verifiable reason.


Core Insight

Instead of trying to “track all money” (which fails with cash and informal flows), CIVITAS enforces accountability at the decision boundary:

  • Who approved the spend?
  • For what purpose?
  • Under what constraints?
  • Did the real transaction respect those constraints?

This shift turns corruption from a hidden act into a detectable mismatch.


Verification Logic

CIVITAS continuously checks whether reality matches approval:
This makes audits proactive instead of forensic.


Why This Is Not “Just Blockchain”

Blockchain records transactions.
CIVITAS records intent-to-transaction relationships.

  • It works with existing banks
  • It minimizes public exposure
  • It is human-auditable
  • It focuses on responsibility, not speculation
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feat: Implement core game systems for shop, storage, transmission, and weather management

  • Added shop system for purchasing plants and storage items with associated logic for buying and checking requirements.

  • Developed storage system to manage various storage assets, including charging and discharging functionalities.

  • Created transmission system to handle power lines, substations, and transmission losses.

  • Defined core game types and structures, including resources, entities, and game state management.

  • Established a registry system for game configurations, including generators, converters, storage, and upgrades.

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feat: Implement blackout and contract systems, enhance fuel management, and introduce mining mechanics

  • Added blackout system to handle power shortages and their effects on reputation and population.

  • Developed contract system for generating, managing, and fulfilling power contracts.

  • Created fuel management system to oversee fuel extraction, consumption, and energy generation.

  • Introduced mining system with pickaxe mechanics, including upgrades and durability management.

  • Updated local utility phase to integrate new systems for energy flow, including fuel extraction, generation, and distribution.

  • Enhanced energy distribution logic to account for excess energy storage and wastage.

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changed the idea to a little bit different game play. Simple core story: You run an energy company that starts as a local utility and scales to power a city, then a nation, then orbital habitats. Gameplay is company + operations + strategy: build generation, balance flow, manage markets & politics, invest in tech, and decide who gets power when. Each major stage (city → region → country → space) is a paradigm shift: what you optimize, what is scarce, and what decisions matter.

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Shipped this project!

Hours: 12.11
Cookies: 🍪 320
Multiplier: 26.42 cookies/hr

finally shipped a basic MVP. multiplayer, achievements and account system can be added next.

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Minor Fixes

  1. Header Navbar style update
  2. Fix typingengine bug on desktop
  3. Modular file structure, split stuff into subfolders
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Big Updates

Fixed

  1. Improved mobile and desktop text display behavior

  2. Added scroll restoration across views

  3. Enhanced input field visibility and accessibility

  4. Responsive focus mode adjustments

  5. Layout padding and margin inconsistencies

  6. Removed confetti animation on high score/baseline


Added

  1. Focus mode in stats display
  2. Improved responsive layout across components
  3. Duplicate word removal for slang and English datasets
  4. Better line wrapping logic in TypingArea
  5. WPM and accuracy charts in history
  6. Performance breakdown by language and mode
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use react-router-dom and update result metrics

  • Implemented HistoryPage to display user’s typing attempts and performance statistics.
  • Created HomePage for typing practice with dynamic passage generation and real-time stats.
  • Developed ResultsPage to show detailed results after typing tests, including charts and statistics.
  • Added utility functions for calculating results and generating chart data.
  • Integrated local storage for saving high scores and user preferences.
  • Enhanced UI with responsive design and improved user experience.
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  • update styling
  • add responsivity
  • add a credit section
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made the typing text logic finally!

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added settings modal with theme options and initialized localstorage hook

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added phrase generation logic. working on useTypingEngine and also disabled slang option if mode is inf i.e. passage mode. Phrase generation uses tokenized words from an array of text samples in data.json and then parses them and combines them to generate a text of desired length.

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Setup the project.

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Shipped this project!

Hours: 1.16
Cookies: 🍪 15
Multiplier: 13.01 cookies/hr

Made an alpha implementation using v1 of AHK. I can add a lot of features but right this minimal setup works too. Configure using config.ini file

1nf1n0t1v3r

AHK Boss Key

Made a quick tool to hide apps instantly with a hotkey—perfect for games, social media, or any distracting windows.


How It Works

  1. Edit config.ini with your apps and hotkey.
  2. Run boss-key.exe (or boss-key.ahk with AutoHotkey).
  3. Press the hotkey to toggle visibility.

Config (config.ini)

Hotkey

[hotkey]
bosskey = ^!b
  • ^ = Ctrl, ! = Alt, + = Shift, # = Win
  • Examples: ^!b, #h, F12
  • Full docs: AutoHotkey Hotkeys

Behavior

[behavior]
minimize_on_hide = 1
restore_on_show  = 0
activate_on_show = 0
  • minimize_on_hide = 1: Minimizes before hiding
  • restore_on_show = 1: Restores minimized apps
  • activate_on_show = 1: Brings apps to foreground

Set all to 0 for smooth, flash-free toggle.

Target Apps

[targets]
1 = Code.exe
2 = chrome.exe
3 = spotify.exe

List the executables you want to control.


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I’m working on the backend issues. The game will now be in phases with new logic and currencies and stuff with each new phase.

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Something is cooking. The idea and basics are locked up and I’m working on UI, logic and gameplay (this is still in early alpha)

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Shipped this project!

Hours: 3.13
Cookies: 🍪 34
Multiplier: 10.86 cookies/hr

This is a basic implementation of restoring Name2Exif.
I can add more features later but at least for now I can restore timestamps on 10gb of photos on my old phone (which i moved to SD card). Android sucks at times!
Hope this ship goes well

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Implemented all major functions

  • Batch processing of JPEG/HEIC images.
  • Multiple filename pattern presets and manual pattern entry.
  • Auto-detect common filename formats (Pixel, Samsung, iPhone exports).
  • Token based regex pattern builder
  • Preview parsed dates before applying.
  • Optional: sync filesystem timestamps with EXIF.
  • Drag and drop
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Made a demo GUI and initialized the file structure for mass mutating EXIF data

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