DEVLOG #25
I was ill for a few days but I am back! The playable demo is so close!
- Added a menu with a start button
- After the start button is clicked, the player can choose from 2 possible difficulties
- EASY - everything is normal
- HARD - Every enemy has 1.5x more strength and HP, slimes shoot slime arrows
- Added range for every projectile
- Tooltips for every item in inventory
- Refactured entity AI system
- Fixed a few bugs
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