https://origin.aloyak.dev
Origin is a true-3D-pixelart Game Engine written from scratch in beautiful C++. As it uses OpenGL, it supports Windows, Mac and Linux as well as Web (yes!, it can be also compiled to WebAssembly thanks to emscripten). Us…
https://origin.aloyak.dev
Origin is a true-3D-pixelart Game Engine written from scratch in beautiful C++. As it uses OpenGL, it supports Windows, Mac and Linux as well as Web (yes!, it can be also compiled to WebAssembly thanks to emscripten). Uses SDL2, GLM, stb_image and assimp (and many other libs)
Used Claude to help me with fancy C++20 slop like smart pointers, templates, and similar stuff. Also used gh copilot for in-line completions