Origin Engine
Added TRUE 3D PIXEL ART!!!!!
This is not an effect, but real 3D pixel art! The engine renders everything to an offscreen buffer with very low resolution which is then stretched to cover the whole window (or you can use that buffer for whatever you want, like for example, a viewport window for the sandbox module im now working on).
Full changelog:
- 3D pixel art rendering.
- Simple color depth function which allows you to limit the number of colors rendered (to choose from 4, 8, 16, or 32-bit colors, the screenshot is at 8-bit).
- I’ve also been working on a simple wobly effect like the ps1 models have but I don’t really like the result right now.
Adding the offscreen buffer is going to make the sandbox a lot easier to create, but I first need to fix some problems with relative paths and stuff (and make loading assets quicker)
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