- Added the implementation for the sprig screen
- Added the struct for Colours
- Added improved Error management using Error struct
- Added script for generating font.rs file given a fontmap image
- There are now methods for controlling the screen backlight, drawing shapes to the screen, drawing characters from the font array generated by the aforementioned script, drawing text given a string
- Updated the hardware_checker module to make use of the screen abstraction (this is what is running in the video)
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