THE BIG ONE
So, now that every property of the meteor is set I finally set to adding the game modes, in the original game mode you have to take the meteor offscreen, difficulty affects the speed of the meteor, in timed you have to destroy the meteor, difficulty and duration get combined for the number of hits displayed as “Timed operation count” and duration sets the time till the meteor hits the ship.
I also added window settings, exit button to the main game and play again to results screen (loose, win)
Everyone of this changes obviously with their respective translation keys.
From now on I feel that the game only needs more polishing like menu consistency, a better font and maybe a nice animation when you win and when you loose.
Changes:
- Update export presets
- Added game modes
- Added difficulty settings
- Added window settings
- Added exit button to main game
- Added play again to results screen
- Added respective translation keys
Changelog: