With the progress made on this devlog I started to get more direction on the gameplay, I’m thinking of a short maybe like 1hour long escape room game where you solve clues to figure out what else “the game has for it”
Additions:
There is a total of 78 charachter with unique lines!
Although two hours just for this sounds like a lot most of the time was writting all the charachter descriptions, making up the secret phrase and the substitution cipher
Also the npcs were a bit anoying to code.
Changelog (saw some one else do this)
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I made the bus advance when you stand at the bus stop, then when you get on the bus and stand on the front it will speed up into a ramp and land in a separate island with a house and a tree, I also made the bus bigger.
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This is not the first time I worked on this project, I started it a few days ago, the only things added until now were:
All models have been designed by me for now using Godot’s CSG shapes.
In this hour of development time I:
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