Shipped this project!
I built a game in Godot called Snail Trail. This was my first game, so I took it slow and made it simple. I used online assets from an itch.io page and followed a few YouTube tutorials to create the first draft. Eventually, I got the hang of it, and it took me a few weeks to finish the final draft. The hardest part of making this game was definitely trying to figure out what each of the many settings in Godot does and figuring out how to make each level actually fun and playable. I am most proud of my main menu, which took hours to make. I wanted to make it unique, so I actually made it so that the player can play the main menu as a sort of mini-level.