Activity

RespectableDot

Mini Update

Game Datas


  • I added turret and Building data classes! Now it would be easier to create new buildings and defenses. All I have to do is just to create a new object with an image, very easy to change and add.
  • You can now view the information and statistics of your deck. For example, I want to use a building or turret but I don’t know what it does. All I do is just to hover over the thing and it will give me the information.

Feel Free to give feedback!

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RespectableDot

First devlog!

The start of this game development!


Things I added: (Some may not be added yet)

  • Added a bit of test tiles. I will see if they can store a child gameobject(which is gonna be the buildings). They are also for seeing if they can respond to the cursor.
  • After the information box. If you right click on a tile, an UI box appears. They will tell you what the tile is currently holding and some other stats.

Feel free to give feedback! They help the project grow and improve

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RespectableDot

Shipped this project!

Hours: 66.35
Cookies: 🍪 922
Multiplier: 13.9 cookies/hr

Cooking Simulator, a multiplayer fast-paced cooking game. You have to satisfy orders while killing people who hate your food.

  • This game has helped me improve on a lot of things. This game helped to know how to design to UI better. It also helped me learn how to take feedback and letting it help grow the game.
  • The main problem I had was not really anything related to coding or bugs, it’s mainly about the amount of time I had. Still, I managed to finish this passion project.
  • This project turned out better than I thought!
RespectableDot

Another Update🍔

Game Audio and Bug fixes


Game Link🔗🔗🔗:
https://play.unity.com/en/games/22f136fa-1d33-4e57-929e-96a785fc8010/cooking-simulator


  • Added Sound to the game! I forgot to add them before. Pretty much everything has sound now.
  • Fixed a lot of inventory bugs, it should be fine now.
    Please give feedback if you played this game, it would be very helpful👍

This SHOULD be the last update for the game(I hope so).

Changelog

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RespectableDot

Finishing Touch!

This might be my last update for this project.


  • I added the police. If your rating is too low, a group of them will barge into your kitchen and attack you. The police attack you by shooting.
  • Added a system when you can go back to the menu by either pressing escape or by dying. Now you don’t have to refresh the page to get to the menu.
  • Made 3 new levels.

This update is mostly for testing the game.

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RespectableDot

Big Update!

The main update is Local Multiplayer!

Play here:

https://play.unity.com/en/games/22f136fa-1d33-4e57-929e-96a785fc8010/cooking-simulator

Things I added:

  • I added multiplayer to my game! You have to use a lot of teamwork to satisfy customer’s orders. Right now, it isn’t very polished and might be a bit buggy. It will get better very soon if I get some feedback. To see how to control the second person, go to the game to see the controls.

  • The level page UI has gotten a huge glow-up. You can now see what the level looks like beforehand. It just looks better in general.

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RespectableDot

New Updates!🍗🥬🔫

Things I added to this update:

  • New levels have been added. 👍🍔
    So far, there is now 3 of them. Each of them has the same ingredients but have different layouts. In later updates, I might make it so that people can create their own levels!
  • There are now inspectors!👨‍⚕️
    Inspectors will act like regular people but will check on your restaurant. If you have blood on the floor or tables(Because of your accidents), the inspector will drastically decrease your rating. To avoid this, use the bounty to clean up the messes.

Future updates:

  • Maybe will add local multiplayer. I’ve played overcooked and I know that adding multiple people into one game will be very fun. This might be my next update.
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Comments

Tom
Tom 15 days ago

Looks great!!

RespectableDot

Splendid Updates!

This is a small update, but is an important one.

  • New Item! The Knife is added. It’s not for cutting vegetables or other ingredients. It’s more for self defense.
  • You can now pause the game by pressing escape.
  • I also forgot to show the new logo for the game, so I will put it down below.
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RespectableDot

More updates!

Things I did in this update:

  • There is now an entrance and exit to the kitchen(You can’t go out or in). Only customers can go inside your kitchen and harass you.
  • Added a new Item. Use Bounty paper towels to clean up accidents(Human blood)!
  • Made a better menu screen.
  • Fixed the gun bug where you can still shoot even if you aren’t holding the gun.
  • When a customer dies, they do a death animation.

Next Update:

  • There will be health inspectors. They will come to your kitchen and check if there is any bad things(Blood, food on the floor). If they see anything bad, they will drastically lower your rating for your restaurant.
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Comments

F1R3FLY_CL41R3
F1R3FLY_CL41R3 17 days ago

Gives off Shawarma kiosk!

tzunemain
tzunemain 17 days ago

scary restaurant but thats a pretty cool game

RespectableDot

New Updates!

I might have forgot to add a few devlogs. So I will put all of the new Updates here!

Cooking Simulator link:

https://play.unity.com/en/games/22f136fa-1d33-4e57-929e-96a785fc8010/cooking-simulator

Things I added:

  • There is now a review system. If you serve a dish correctly, your review goes up. But if you mess up an order, your review goes down. Also, your review goes down way faster if you have too many angry customers.
  • I added angry customers. If you mess up an order, an angry customer will storm into your kitchen. They will harass you for eternity. To stop this, use a gun to get rid of them.
  • Gun. Very straight forward. Use the blicky to make the angry customers disappear.

New Controls:

  • Shift: Dash. Makes you run faster.
  • Space: Fire(Only when holding gun).
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RespectableDot

More Updates!

Things I added

  • There is now a gameloop! You have to make the food you customers want. They will tell you on the top of the screen.
  • You can now earn points and money. They will be useful after a few more changes and updates.
  • Added some effects when chopping and cooking food.
  • Implemented a bit of shadow. It’s kind of hard to see so I am gonna make it stronger next time.
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Comments

Tony Hsu
Tony Hsu 25 days ago

So peak 🥹✌️

Tony Hsu
Tony Hsu 25 days ago

Ts is like baby boo being remixed 🥹❤️‍🩹

RespectableDot

New Update!

  • You can now make burgers and steak!🍔🥩
  • Food can be dropped onto the floor. It’s a disgusting game mechanic but very cool.
  • Lettuce, cheese, and the bun are now in the game.

How to make burgers:

  1. Get a bun and put it on a plate.
  2. Take out your beef and put it on the multi purpose pan.
  3. After its cooked, put it on the plate.
  4. Get another bun and you are done!
  5. (Optional) You can put cheese or lettuce (You got to cut the lettuce first) on the burger.

Future updates:

  • Webgl will be released so people can test this game and give feedback.
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RespectableDot

I added a ton of new updates in this project!

  • There is now art in the game.
  • You can now chop and cook food! Place them on a chopper or pan, and then press “e” to do the actions. Later on, I’m gonna make them take some time to cook or chop.
  • Added food crates. When you need more ingredients, you can just grab some more from the crates. There is infinite food inside.

Next Update:

  • Maybe gonna add webGL.
  • Maybe gonna add gameloop.

Follow for more!

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Comments

Tony Hsu
Tony Hsu 28 days ago

How is he this locked in?

Tony Hsu
Tony Hsu 27 days ago

How can you not follow this guy🥹🥹

RespectableDot

This is the start of my second flavortown project

Things I added:

  • Plates (Able to carry food)
  • Food (Its just generic food)
  • To carry food or place food on plate, left click.
  • To place an item on counter, right click.

There are still a ton of bugs because I just started it. That’s why I’m gonna post the demo later.

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RespectableDot

Shipped this project!

Hours: 61.1
Cookies: 🍪 1641
Multiplier: 26.85 cookies/hr

This is a sandbox game about farming, surviving, thriving, on an island.

What I learned from this experience:

  • Art isn’t normally something I put into my projects. But I wanted to make something good for this event so I decided to add some art.
  • This event gave me more reason to code, so I learned a lot of programming and got better.
  • I learned how to give feedback and take them. This is from the Flavortown slack channels.

My project turned out better than I thought!

RespectableDot

New Update!
This is a pretty big one.

Changes:

  • There is now sound in the game. Most of the SFX comes from Minecraft.
  • Added a river that runs on the island. If you plant some crops near it, they will grow a lot faster.
  • Made a Bridge block so you can cross rivers.
  • Wheat grows slower.
  • Guns now need ammo to reload, which you can buy at the shop. When equipped, you can’t edit blocks around you.
  • Sheep will drop wool when killed. They are pretty valuable and will make you some money when sold. (Around $15)
  • There is a small chance that coins will drop when clearing out weeds.
  • Added some beautiful images on the corners of the island so you can observe.
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RespectableDot

New Update!

Added:

  • At night, monsters spawn. They will eat your crops and animals. Use a gun to slime them out.
  • Torches produce light and prevents monsters from spawning at night.
  • Sheeps will now spawn in a day. Right now they don’t do anything except eat grass and wander around. You can show them seeds and they will follow you.

I will try to add these additions to the webGL.

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RespectableDot

Small Update:

  • Palm Trees grow on sand and produce coconuts. The coconuts cost the same as apples(2 coins).
  • You can now harvest wood from trees of any kind. They will appear in your stock.

Other things coming up in the future:

  • Animals, they can eat weed and give you meat when killed.
  • Zombies Spawning. I haven’t put that in the final commit because it interferes with testing.

The reason I didn’t add as much to their update compared to the other ones is because I’m trying to get WebGL to work. The files are corrupted for some reason and it’s really hard to track down the issues and fix them.

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RespectableDot

In this Update I added:

  • A menu page so you don’t start immediately.
  • Cursor Text that tells you what some materials are
  • Now the location in the game is located on a island.
  • A shovel to dig up gravel, which makes the player walk faster.
  • Some bug fixes, like trees clipping into the stands.
  • Trees can now occasionally spawn apples.

I’m currently working on:

  • WebGL is very hard to set up and might take a week because it’s my first time doing this.
  • Save and Load data.
  • Zombie AI, now they can wander around and destroy crops.
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Comments

Tony Hsu
Tony Hsu about 2 months ago

so tuff

RespectableDot

Things I did in this update:

  • Made a Selling Station. You can give your stock to earn money. The money can be used to buy more materials or tools.
  • Fixed some glitches, like tools not showing up.
    -Made a simple gameplay loop.

Things I will add in the future:

-WebGL
I am still trying to make it so that people and test my game. This is my first time doing it so it might take a while to finish.
-Save/Load progress
This feature is very hard and often breaks the game. So for right now I am not gonna commit it.
-Making the enemies spawn naturally
The zombie’s AI isn’t completely finished yet, currently it can only run towards you and attack. I am trying to make it smarter and steal your plants.
-Storyline
I’m not sure what the story will be yet.

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RespectableDot

I added some extra things in this update👍

  1. Art for some items and blocks
  2. A shop called “WalStand” which is basically a Walmart but a stand
  3. A stock system, where products like apple and wheat go into the stock. I will later implement a selling station where you can give them the stock.
  4. Health system. You will get damaged by mobs like zombies
  5. Zombies. They cant really spawn right now but I will make it so that they spawn at night and you will have to defend your life and your crops.
  6. I forgot to remove the random text but its fine.

I am still trying to set up WebGL so people can test but I have been really busy doing stuff.

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RespectableDot

For this update, I remade the trees and added zombies. I also made the terrain more natural. (Fixed some bugs too)

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RespectableDot

I added some art to my game and made a few tweaks to the code.

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RespectableDot

I am almost done with the layout, items, and gameloop on my project. Later im gonna add art and visuals. I also put it on github.

Game Objects:
Green stuff: plant
dark brown cubes: fences
brown stuff: dirt
orange stuff: chest

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RespectableDot

I’m working on my first project! This is so exciting. I can’t wait to share more updates as I build.

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Comments

RespectableDot
RespectableDot about 2 months ago

So cool