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Farming Simulator

14 devlogs
53h 4m 39s

About:
This sandbox game is about being on an island. Not only are you trying to survive here, you are trying to thrive. make as much money as possible, and kill sheep for your own benefit.
❌No vibecoding in this project
Play the demo:
https:/…

About:
This sandbox game is about being on an island. Not only are you trying to survive here, you are trying to thrive. make as much money as possible, and kill sheep for your own benefit.
❌No vibecoding in this project
Play the demo:
https://play.unity.com/en/games/1c1cee82-0164-4241-8bd4-6d12c8fb4667/farming-simulator

You can give feedback.
https://github.com/Aidnpatrick/Farming-Simulator#

Demo Repository

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Shipped this project!

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This is a sandbox game about farming, surviving, thriving, on an island.

What I learned from this experience:

  • Art isn’t normally something I put into my projects. But I wanted to make something good for this event so I decided to add some art.
  • This event gave me more reason to code, so I learned a lot of programming and got better.
  • I learned how to give feedback and take them. This is from the Flavortown slack channels.

My project turned out better than I thought!

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New Update!
This is a pretty big one.

Changes:

  • There is now sound in the game. Most of the SFX comes from Minecraft.
  • Added a river that runs on the island. If you plant some crops near it, they will grow a lot faster.
  • Made a Bridge block so you can cross rivers.
  • Wheat grows slower.
  • Guns now need ammo to reload, which you can buy at the shop. When equipped, you can’t edit blocks around you.
  • Sheep will drop wool when killed. They are pretty valuable and will make you some money when sold. (Around $15)
  • There is a small chance that coins will drop when clearing out weeds.
  • Added some beautiful images on the corners of the island so you can observe.
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New Update!

Added:

  • At night, monsters spawn. They will eat your crops and animals. Use a gun to slime them out.
  • Torches produce light and prevents monsters from spawning at night.
  • Sheeps will now spawn in a day. Right now they don’t do anything except eat grass and wander around. You can show them seeds and they will follow you.

I will try to add these additions to the webGL.

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Small Update:

  • Palm Trees grow on sand and produce coconuts. The coconuts cost the same as apples(2 coins).
  • You can now harvest wood from trees of any kind. They will appear in your stock.

Other things coming up in the future:

  • Animals, they can eat weed and give you meat when killed.
  • Zombies Spawning. I haven’t put that in the final commit because it interferes with testing.

The reason I didn’t add as much to their update compared to the other ones is because I’m trying to get WebGL to work. The files are corrupted for some reason and it’s really hard to track down the issues and fix them.

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In this Update I added:

  • A menu page so you don’t start immediately.
  • Cursor Text that tells you what some materials are
  • Now the location in the game is located on a island.
  • A shovel to dig up gravel, which makes the player walk faster.
  • Some bug fixes, like trees clipping into the stands.
  • Trees can now occasionally spawn apples.

I’m currently working on:

  • WebGL is very hard to set up and might take a week because it’s my first time doing this.
  • Save and Load data.
  • Zombie AI, now they can wander around and destroy crops.
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Comments

Tony Hsu
Tony Hsu about 2 months ago

so tuff

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Things I did in this update:

  • Made a Selling Station. You can give your stock to earn money. The money can be used to buy more materials or tools.
  • Fixed some glitches, like tools not showing up.
    -Made a simple gameplay loop.

Things I will add in the future:

-WebGL
I am still trying to make it so that people and test my game. This is my first time doing it so it might take a while to finish.
-Save/Load progress
This feature is very hard and often breaks the game. So for right now I am not gonna commit it.
-Making the enemies spawn naturally
The zombie’s AI isn’t completely finished yet, currently it can only run towards you and attack. I am trying to make it smarter and steal your plants.
-Storyline
I’m not sure what the story will be yet.

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I added some extra things in this update👍

  1. Art for some items and blocks
  2. A shop called “WalStand” which is basically a Walmart but a stand
  3. A stock system, where products like apple and wheat go into the stock. I will later implement a selling station where you can give them the stock.
  4. Health system. You will get damaged by mobs like zombies
  5. Zombies. They cant really spawn right now but I will make it so that they spawn at night and you will have to defend your life and your crops.
  6. I forgot to remove the random text but its fine.

I am still trying to set up WebGL so people can test but I have been really busy doing stuff.

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For this update, I remade the trees and added zombies. I also made the terrain more natural. (Fixed some bugs too)

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I added some art to my game and made a few tweaks to the code.

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I am almost done with the layout, items, and gameloop on my project. Later im gonna add art and visuals. I also put it on github.

Game Objects:
Green stuff: plant
dark brown cubes: fences
brown stuff: dirt
orange stuff: chest

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I’m working on my first project! This is so exciting. I can’t wait to share more updates as I build.

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Comments

RespectableDot
RespectableDot about 2 months ago

So cool