edit: I don’t think you all are going to read this entire thing, but yeaa see ya later…. one more thing, in case you are wondering, how did i got 2000+ wins, yea i ……. tampered with the database….. why not, i am the creator, i’ll have 10,000 wins lol,sorry just wanted to test the rank up animations……. 😭
First of all, sorry for taking this long, to upload a devlog,i was busy with my tests, but as soon I got free, i decided to learn some new cool things. So after spending almost few weeks learning, how to implement friend system and ranks/rankup animation and achievements, i have finally added those features. I added 26 achievements for now, which includes first blood(win your first battle), win 10 battles in a row, and more etc. I have named my ranks as, Background NPC, Side Character, Supporting Role, Main Character, Protagonist, and Final Boss. I also added thier rankup animations, which are so cool, also i spotted some bugs, like when a user is doing PvE battles and wins, their wins in global leaderboard were also increasing, same with friends/private battles, i fixed those issues. Some tasks were pretty confusing/hard to implement, so i used claude to implement those, for example, to spot and fix those bugs, also to remove some dead code too. Also i added friend system, yeah now you can add your friends too, also i implemented a small shareable link, which you can share it with your friends, it was pretty easy to add so this eas not a major achievement for me, but yeah…… The most fun thing about this project is that it fetches your data live from github, to stop hitting rate limits, i added cache(7 days fetch). Anyways, I won’t be able to work on this project more, because of my upcoming A-level exams, wish me good luck guys!!! hope you enjoyed it… I hope you guys shared this with your friend, also i don’t know why my time isn’t recorded that much, but yea…. once again hope you enjoyed it…