This is a basic raytracer I'm working on, built in C using the Raylib library.
This project is currently still in development and I haven't created releases for all platforms and architectures yet (only Windows arm64), however I will release it…
This is a basic raytracer I’m working on, built in C using the Raylib library.
This project is currently still in development and I haven’t created releases for all platforms and architectures yet (only Windows arm64), however I will release it to more platforms in the future, when I can get a proper pipeline for building the project.