-Added Music to Level 2
-Secrets now get counted
-You can’t escape the level select anymore
-Fixed bug where beating the same level multiple times would unlock all the levels
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-Added Music to Level 2
-Secrets now get counted
-You can’t escape the level select anymore
-Fixed bug where beating the same level multiple times would unlock all the levels
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-Added main menu
-Am currently trying to add a secret counter for when you find all the secrets
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-Finished Level 5, will think of ideas for level 6
-Started working on a main menu
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-Finished Level 4
-Started Level 5. Level 5 will replace jumping with being able to switch the gravity, causing it to go up instead of down, and down instead of up, with a power that switches the gravity even if you already switched
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-Started making Level 4, Level 4 is going to be a water level with spikes you have to dodge while swimming
-Finished Level 3
-idk what Level 4 is gonna be about this is all I got right now
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-Finished Level 2
-Started Level 3, Level 3 has a wall of fire that is constantly moving, which means you can’t be still for too long or else you lose
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-Added Level Select.
-Before, darkness could either be centered but disappear when dying or stay while dying but be off center, we can now have both, hallelujah. (this took way too long)
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-Crouching changes hitbox now
-Darkness is now centered on player
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Started Level 2, added a darkness mechanic with flashlights to collect
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