Shipped this project!
The whole goal of this is to create a C++ app for Titanfall BSP editing, as of now it currently works only as a viewer. Unlike normal Source games no Titanfall modding tools were ever released by the devs of the game. The goal of this is to create better community tools for the game :3
Currently it uses OpenGL to view the maps but before I can continue I need to swap to DX11 (that’s what Titanfall uses).
Since I made this, I figured that I might as well just release it as a BSP viewer before I swap to DX11. There is currently a very basic texture system that doesn’t work all the time. You can use it if you own the game and have unpacked all the starpaks with the game textures. Just set the textures folder to exported_files\texture
Recommendations:
Turn off renderUnlit and renderLitFlat in Settings
Controls:
- WASD to move the camera
- Q for camera down
- E for camera up
- Scroll wheel for camera movement speed
/s
it wasn’t a really notable fix but it works now