C++ Titanfall BSP Reader/editor banner

C++ Titanfall BSP Reader/editor

4 devlogs
12h 1m 31s
This project uses AI

I suck at c++ so I used it for a lot of bug fixing

Mr Milky Way

I added the rest of the 127 lumps (128 if counting 0) and also added a read function each for of them. Next up is editing, GUI, and then a render for the 3d bits.

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Mr Milky Way

I went back thru and implemented checks for every struct size, I also added up to lump 94 now (no read on them tho). I also got Entity_Partitions reading right :)

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Mr Milky Way

I moved the structs into their own header file, I also added a read function for each of the 73 current lumps I have added. While I was at it I improved the logging. More time consuming work than hard work. Didn’t feel like 3 hours tho 💀

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Mr Milky Way

To start this off I added 73 of the 127 need lump structs and made it read off the PLANES lump.
Not much other stuff, A lot of configuring cmake and other stuff like that.

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