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bartoszkasyna

Shipped this project!

Adding ui to placing blocks was little tricky but I made it.

bartoszkasyna

Added simple ui to select blocks to be placed. Fixed some bugs. Better optimalization

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bartoszkasyna

Shipped this project!

Hours: 17.14
Cookies: 🍪 235
Multiplier: 13.73 cookies/hr

I made simple minecraft like game in pure rust and wgpu, Instead of using bevy engine. One of the hardest things wasn’t math but shaders optimalization. In future i would like to continue this project.

bartoszkasyna

Few bugs fixed. Now using DX12 as deafult render API for windows

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bartoszkasyna

Few bugs fixed, code clean up.

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bartoszkasyna

Fixed caves generation system which was gpu bottleneck. New system gives aroud 80% fps boost. Fixed bug which caused false occlussion. Few other bugs wew fixed

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bartoszkasyna

Fixed bugged view projection. Blocks on the edge of screen doesnt stretch

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bartoszkasyna

Refactored project structures, readmes

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bartoszkasyna

Modified world generation

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bartoszkasyna

Added stars and moon

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bartoszkasyna

Some subchunks were missing on the egde of screen. Bug fixed

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bartoszkasyna

Fixed visual water bugs.

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bartoszkasyna

Successfully compiled program

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