I am making minecraft like game in rust. Instead of using ready game engine like bevy i decided to use pure rust and wgpu. My main goal is for the game to be well optimized and have build-in shaders like shadows, dynamic water and sky. TESTED ON W…
I am making minecraft like game in rust. Instead of using ready game engine like bevy i decided to use pure rust and wgpu. My main goal is for the game to be well optimized and have build-in shaders like shadows, dynamic water and sky. TESTED ON WINDOWS 11 MIGHT NOT WORK ON WINDOWS 10. GAME BASED ON VULKAN API RECOMMENDED. PROJECT STARTED 27TH DECEMBER JOINED FLAVORTOWN 28.02
I am using github copilot to fix bugs which i cant fix and indentifying bottlenecks. Using Claude to make in code docs.