Activity

zak

Shipped this project!

In this ship the main system I built was an experience system. Basically everytime the user completes a quiz or logs in daily, they get XP. They can use the XP to buy avatar decorations. The hardest part of this ship was getting the avatar decorations to sync across all players’ devices.

zak

I implemented a new XP (experience points) system to make the app more engaging and rewarding for users. This system tracks user progress and provides a sense of achievement as they complete activities, helping to encourage continued use and interaction.

Secondly, I created several new quizzes to expand the game’s content and provide more opportunities for retention.

I also made a range of UI improvements to enhance the overall look and feel of the app. These changes focus on cleaner layouts, improved consistency across all the menus, and a more modern design, resulting in a more enjoyable user experience.

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zak

Shipped this project!

Hours: 4.24
Cookies: 🍪 10
Multiplier: 2.42 cookies/hr

I built a Pillars game with built-in movement, PvP, and a building system. The building system was definitely the hardest to make, but PVP was a close second.

zak

I built the whole game from the ground up. I built a PVP, building, and movement system. In addition, I created many UI interfaces and controls to use. I made sure the game is compatible with all device types, although I haven’t been able to test the console yet.

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zak

Shipped this project!

Hours: 4.31
Cookies: 🍪 9
Multiplier: 1.98 cookies/hr

I got the first version of the game working. There are some bugs that need ironing out, but I learned a lot about Roblox development and collaboration.

zak

Built a system to save your progress when you leave and rejoin. And also made a power-up store. In addition, I made an admin UI that allows admins to make changes to the game and give powerups and other items.

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zak

I’m working on my first project! This is so exciting. I can’t wait to share more updates as I build.

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