These past few days I’ve been creating the music for my game and I wrote the script for a random music selector. I start school tomorrow, so I won’t be very active, but I’ll try to continue with my project.
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These past few days I’ve been creating the music for my game and I wrote the script for a random music selector. I start school tomorrow, so I won’t be very active, but I’ll try to continue with my project.
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Okay, I decided a simple physics game was too easy, so now I’m going to make a collision roguelite. I’ll probably keep working on it until I finish Flavortown. Anyway.
Today I made the start menu, added some music I quickly made in FL Studio, added the info button, and finished configuring the first upgrade.
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Today I made and searched for textures
Today I worked on the camera movement in all directions, and the zoom. I also made it so you can now place balls by clicking on the stage. I spent over 50 minutes working on this, but oh well XD
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Today I wrote the text that indicates the points :3
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Yeah, I did the basic physics
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Well, I built a circuit on an Arduino Uno that, thanks to the “Arduino Bluetooth Control” app, lets me set a 1 to turn an LED on or a 0 to turn it off.
In this project, I learned a lot: GitHub, GitHub Desktop, Visual Studio Code, PlatformIO, HackTime, and Lapse.
I’d never participated in anything like this before, nor had I used any of these apps, so I’m really happy with what I learned.
This is the latest update; I built all the hardware and programmed all the code.
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Okay, um, I spent over 3 hours installing and learning how to use Git, GitHub, GitHub Desktop, and Visual Studio Code.
All this just to turn an LED on and off. I promise to make more progress next time.
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