Note: this is HEAVILY work in progress, by the third devlog i hope to polish everything out.
I began this project after realizing that we do not get many project templates for Unity, you usually get a first or third person controller and an empty scene that’s about it, The plan with this template project however, is to have a well documented template project targeted towards new users of the engine with a decent amount of content and easy expandability for those who are familiar with the engine.
As of this devlog, there is already some decent gameplay setup, The way rounds work is well thought it (for my code that is) as it goes through a list written on a scriptable object data, Other than that the gameplay is similar to the main inspiration of this template which is Bloons TD.
And for my first devlog thats about it, pretty much the first one I ever wrote and my first one here!