Update Log
- I built a full suspect system now. You can select people, see their profile, and track suspicion levels.
- Added a suspicion meter that changes based on how likely someone is involved. High suspicion turns red.
- Made a contradiction system. If an alibi doesn’t match, it gets marked and crossed out. Looks clean.
- Added a timeline view to see where each suspect was during the crime. Helps connect things better.
- Started locking some parts so they unlock as you progress.
- Built a full CCTV system with interactive areas. You can hover and click different objects like door, phone, vault etc.
- Added glow effects and animations to make interactions feel real, not flat.
- Organized everything into proper pages so it actually feels like a game now instead of random screens.
Next:
- connect clues properly
- make deductions matter more
- maybe add final accusation system
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