Made a new model for character with 3 attack animations and a idle (unfinished needs all animations)
Added inventory system where it shows item levels and quantity’s (unfinished needs a scrolling feature, items need to do something. swapping weapon needs to change the model and attacks, and there are no items to pick up so far.)
Added saving (Decently finished so will just add variables for what I need as I go on)
Made a scene for the character to interact with (need to add to game and make it more optimized for the game)
Goals for next Devlog: Add interactable items, finish animations for the sword, import the new model in game. make a axe or some other weapon type, make it so combos are able to work.
EST on next Devlog: a week or 2.