Shipped this project!
I built “Last Charge”, my first-ever completed Unity game! It is an atmospheric horror-survival game where you play as a robot trapped in a dark facility. I learned a lot about C# scripting, NavMesh AI, and scene management during this journey. The hardest part was balancing the battery-drain logic and fixing UI bugs.
This isn’t a great game, but it helped me learn a lot, and I’m proud of that.