Activity

h.talhaaydogan1905

In this update, I focused on building the core game loop and user interface for LastCharge.

Menu Systems: Created a functional Main Menu with “Play” and “Exit” features, integrated with Unity’s Scene Management for smooth level transitions.

Core Mechanics: * Linked the battery collection system to the UI.

Configured batteries to both recharge the player’s energy and serve as a requirement for unlocking gates.

Optimization: Converted the entire UI system into a Prefab to ensure consistency and ease of use across all game levels.

Game Flow: Established the progression logic where the player must manage energy while evading AI enemies to reach the next stage.

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