went through a lot of hell to get multiplayer finally working, and theres still a lot of work to be done before it works comfortably. the client is fully trusted for everything, but that will be fixed later down the line.
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went through a lot of hell to get multiplayer finally working, and theres still a lot of work to be done before it works comfortably. the client is fully trusted for everything, but that will be fixed later down the line.
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theres been a lot of work behind the scenes and not much to show directly except for crouching and crouch jumping.
multiplayer is still being worked on with great difficulty, and im using the gordon freeman model from hl1 as a temp playermodel. some major behind the scenes changes are as follows:
a lot of code is still pretty funky and will most certainly need to be tweaked for future changes, but for now it works good enough
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starting out, its just the movement system and a basic test map for the stair stepping. theres a long way before this is really usable for anything
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