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locoexe49

DEVLOG #6 – Video implementation… I give up
I genuinely don’t get it anymore.
I tried everything. I read docs. I experimented.
I even asked Gemini how to integrate video… and somehow it didn’t know either

This has been a massive headache, it’s clearly not production-ready, and I doubt it’ll be used enough to justify the pain so yeah, I’m dropping it for now before it drops me.

Next up:
Bringing OpenAI back
Building a proper web settings/config page (finally)
Making the whole setup way more intuitive and less “pray it works”

For now, I’ll focus on my other project… or I’ll just spawn a new one out of pure exhaustion.
http://159.65.96.245 BEST HELPING AI HERE!
See you soon :3

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locoexe49

DEVLOG #05 – Better CookieAI Design

I massively improved the UI.
Removed the provider, model selection, and clear chat buttons.
Coming soon: an Instant / Thinking toggle so you can choose how you want responses.
I also improved the image system and I’m currently adding video support for Gemini.
These videos of devlogs take a lot of time to make, so please support the project 💙

See you soon :3
http://159.65.96.245

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locoexe49

DEVLOG #04 – CookieAI

Refactored the code.
Dropped OpenAI and Anthropic support — Gemini is enough for now.
Keeping everything compatible was getting stressful, so simplifying helped a lot.
I’m currently working on Gemini’s multimodal (video) system.

Optimizations
Cleaned up API responses (less chaos, more stability)
Adjusted rate limits so the backend doesn’t kill itself
Better handling of conversation history and large images
Fewer random errors, more “it just works”
Better animations

Key takeaway
The backend doesn’t need to be funny, it just needs to not break.
Everything is calm for now.
For now.
The top website for the top.
See you soon :,)

http://159.65.96.245

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locoexe49

DEVLOG #06 – Public Mode, Global Wanted & Lawyers

What’s new:
Inventory and other cogs refactor: same commands, way cleaner code. Less bugs, less pain
Public mode unlocked: the bot can now run publicly with a shared database, no conflicts, no wipes
Shared DB: all servers share the same economy without errors or injection issues.
Wanted system is now global: every crime command affects your wanted level.
Lawyers added: hire them to lower your wanted level

Behind the scenes:
Cleaned up messy logic
Hardened DB queries
Fixed stuff that “worked but was scary”

Next up:
Achievements, passive income, more chaos.
Thanks for checking out my devlog!
This stuff actually takes a lot of time since I also edit the videos and keep two projects updated, each with their own chaos.
Really appreciate the support
See you next devlog! ;3

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locoexe49

DEVLOG #3 - CookieAI now can see!
#ImageHell Almost Nuked the Backend
WHAT WENT WRONG:
PNGs betrayed me: Stripped alpha channels and normalized Base64 so the backend stops puking 400s
Rate limits: auto-rotate API keys
Huge images: 413 errors so compressed and limited requests
PNG transparency to JPEG meltdown so forced RGBA to RGB
New slogan of CookieAI: Rage, Pain, Headache
Now I know the Gemini documentation by heart
For now, all good… ONLY FOR NOW
The top website for the top
See you soon :,)
http://159.65.96.245

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locoexe49

DEVLOG #02 – Bug Fixes
This hour was very productive

Models not loading: The models were acting stubborn and refused to start. Fixed now
Responsive web: The website on mobile looked like a badly exported PowerPoint. Fixed! now is a godly exported powerpoint
AI glitching with bold text: Every time it tried to write in bold, it freaked out and spammed “**”
Design: Added some cleaner design practices

See you soon :3
http://159.65.96.245/ here the link

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locoexe49

DEVLOG #01 – CookieAI
I built a simple AI web app (not official) for the dummies who have tons of questions about Flavortown.

Features:
OLED UI: Sleek, black-as-the-void
Triple-Threat AI Support: Integrated Gemini, OpenAI, and Claude. For those who want GPT or Claude, actually the web uses Gemini
Ez-Configurator: Classic Ez-Configurator I always build for my projects (dummy-proof)
Conversational Memory: Basic, but it actually works—burns tokens quickly #TODO

Technical Stuff:
Fallback Key System: Backend automatically rotates through multiple API keys if one hits a limit (like quota or something)

Notes:
The Gemini API had a weird system_instruction param error, so I moved the prompt to the first message in the history. Works better this way anyway

Web Version:
Right now it’s in a very basic version, but you can download the whole web, add your own API key, pick any model and prompt, and it will work for whatever purpose you want ask questions about your own website or anything else

Next Steps:
Responsive design for phones and other weird devices
Image support for multimodal AIs (Gemini will even support videos!)
Better animations

See you soon! ;3 ty
http://159.65.96.245/

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locoexe49

DEVLOG #05 – Aura, Wanted & GIFs in all commands
Hey! Here’s what’s new

New goodies:
Aura System: Alignment from Saint to Certified Idiot. It affects transfer taxes and how successful begging is (and yep, more commands will use it soon).

WANTED System: Classic 5 star crime level. The more crimes you commit, the more likely the cops will notice you
Tenor GIF System: Multiple API keys rotation + 24 backup GIFs, so visuals stay alive no matter what.
Help Menu Cleanup: C. S. N: Cleaner, simpler, nicer,
Embeds Everywhere: .work, .beg, and .rob now use embeds with dynamic GIFs because… vibes matter.

Behind the scenes (aka dev suffering):
TenorCore Refactor: Now supports multiple API keys and properly handles 429 rate limits (this happens when the bot gets popular, just saying).
Database Integration: Aura and Wanted are now safely stored per user.
Configurator Update: Public/Private mode and multi-key setup, way easier to manage.

What’s coming next:
Achievements & Badges: Show off if you’re rich, dangerous, or both like me??
Passive Income: Businesses and investments earning money while you’re offline
Clans/Guilds: Team heists, faction wars, chaos together.
Public dashboard, AI system, and global money leaderboard for everyone using the bot.
If it receives support, it will continue operating after the Sabortown event!
Thanks for sticking around, more updates coming very soon
See you next devlog! ;)

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locoexe49

DEVLOG #04 - RPG/Abilities/Tenor basic system

What’s new:
Abilities! Luck, Grind, Crit Master, Tank. Cheap, stackable, and actually useful.
RPG system
Shop upgrade: 15 items, real inventory, 5% cashback, sell for 60%, nicely organized.
Cooldowns fixed: Fail missions, die, or timeout? No more rage-quits, ejem ejem, me
Help menu glowup: 3-column layout, grouped commands, abilities shown.
Tenor basic system for RPG!
Tech stuff:
Fixed get_stats bug (classic “forgot the ()”)
Abilities are static, simple, genius. Inventory persists even after restarts.

Next up:
More abilities?
Weapons/armor stats affect combat?
Achievements?
Cashback trick = people actually buy stuff now. Quality of life > flashy features.
See you soon! :)

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locoexe49

DEVLOG #03 - I broke everything fixing a cooldown bug (worth it)

New Features:

  • Advanced Security System: Anti-injection protection. Now blocks attempts before they cause errors. RIP script skiddies.
  • Interactive Decision System: Added button-based choices for high-reward commands
    Casino Expansion: New commands: roulette, scratch cards, crash game. Balanced dice because x6 multipliers were insane.
    Crime Commands: Added search, rob (with police events), heist (with complications), wanted system.
    Real Leaderboard: Fixed it to use actual database instead of dummy data.

Technical Stuff:
Fixed cooldown system across ALL 8 commands - they now validate BEFORE consuming cooldown
Added .bj all support because betting your entire wallet is peak degen behavior and users deserve that option.
Notes:
Spent 30 minutes debugging “NameError: name ‘discord’ is not defined” because Discord.py’s command flow is weird. Ended up using bot.add_check() for global blocking much cleaner.
The security system is probably overkill for a Discord economy bot, but watching {”$where”: “this.wallet = 999999”} get instantly blocked is chef’s kiss.
Next step: I’m torn between:

Achievements/badges system (flex your gambling addiction)
Business/passive income system
Which sounds more fun? Let me know!
Here the Video of the update
See you soon! ;3

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locoexe49

DEVLOG #02 - I deleted half my project and it’s better now (I think)
New Features:
Migration from SQL to JSON (simpler and portable).
New fixed prefix . and Slash Commands for admins.
I realized I was trying to do too many things at once, so I nuked the game part and focused 100% on Discord. Surprisingly, everything got cleaner
Added CMD Earnings Calculator and Ez-Configuration system (dummy-proof)
Milestone rewards system (bonus every X messages).
Notes:
Fixed critical bugs
Next step: I’m considering adding either:
1- an Achievements system
2- a mini rule/automation engine to handle admin abuse or moderation logic.
Which one do you think users would prefer first?
See you soon! ;3

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