I updated photos, did some SEO optimizations and it looks good now. Also fixed buttons and bugs with them
I Added:
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I made 3 modules:
I tried this on my club website which is debugcrew.tech and i found out it didnt show my email and instead showed some obfuscated stuff
I tried to find out how can it be decoded and i though that i would need to run some tools to decode it or implement javascript (HELL NAH)
so i just did one thing, one google and found it was XORed so i made a funcion which reversed the algo and TADA we got the email
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First of All, I decided what to use for this project, upon researching, I found out I could use these npm packages:
So i have started and now it looks like i can get titles ,paragraphs and hyperlinks
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npm install -g fileguy
fileguy
So i added and made README, fixed some bugs and now its ready to ship. I will add more features soon!
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Hiii!
So initally i planned to do it for horzions but flavortown is a cool place so i thought its best to do so in flavortown!
So i added alot of stuff for now like in 2 hours , i added folders over files and cli highlighting
For now it feels professional but soon im gonna add a thing which will make it easier for like difference between folders and files
im gonna use emojies and stuff for now
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I just completed my club website for my new club!!!
Go check it out at https://debugcrew.tech
If you find any errors, please create a github issue!
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To do:
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Maybe the last devlog of this project. I had submitted and it got rejected because they wanted a easier way to demo so i uploaded and publish my game on Npm
You can try it too using this command » npm i -g aaloo «
and then run aaloo
and enjoy with your potato friend
ALso i fixed the issue with readme pointing to some other project readme, no idea how that happened but yeah. Now the project is ready to be reshipped
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After a bit of hardwork (not really), I made cli to use potato and feed him and interact. Also I admit that I USED AI but only for those lines (Generated by the github copiloton the side) which are like actions and stuff. Not for the code cuz i only had to connect the modules i made.
Also i used a package to generate a readme template on which i edited and out my images and other details and DONE!
I just completed my project!!!!
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I just deleted all the frontend files. Beacuse I HATE FRONTEND. I cant make the aloo webasite. SO i plan on making him into cli. I plan on using two commands, one is aaloo, which opens the aaloo manage where we can interact with him and an aaloo display where we can see the live stats
Just completed the core backend. NOw i think ill work on frontend. Also got a potato png form internet. CLeared its background and imported in vscode. Now i think i should make a cozy background like the flavortown has for this.
Added ALOT of handlers like reward handler, hunger handler, energy handler, also made a time handler which gives current time and differnce between two times. I am thinking to first build the core and make the website thing or cli thing after which i will prolly use Hackatime API to reward the potato for how much hours you code
Hello again,
I am now working on adding foods for the pet potato, Any suggestions?
I worked onto first defining what is aaloo ( for anyone who doesnt underdstand what aaloo is , it is basically potato in hindi lqnguage) so i defined that it has some stats such as hunger, mood, current activity etc and i am working on a stats handler module which could provide us stats of the aaloo. SO i think that it is going pretty well. I gotta add some more functions like update stat in the stats.js to use it in the stats.json
I think i will be changing the variables to a global path like ~/.aaloo/ so that you can use it from the terminal and it wont mess up the parts
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