Activity

ghast9544

Shipped this project!

Hours: 0.45
Cookies: 🍪 5
Multiplier: 10.21 cookies/hr

I updated photos, did some SEO optimizations and it looks good now. Also fixed buttons and bugs with them

ghast9544

I Added:

  • text formatting

  • fixed redirect bugs

  • fixed some logic and formatter.js

  • fixed bin file issue

  • It works on basic stuff now and supports basic navigation as of now (19910e2)

  • Add text formatting from html to terminal (ac8b133)

  • Fix hyperlink duplicates (2198612)

  • Show url (05de738)

  • fix binfile (9bd0571)

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ghast9544

In these few minutes, i constructed arrays of links

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ghast9544

Modules

I made 3 modules:

  • loader.js - loads the webpage and returns it, also checks for ssl stuff
  • processer.js - processes html to text and makes it easier to divide stuff and use in js
  • emailDecoder.js - decodes emails encrypted by email

Email Decoding???

I tried this on my club website which is debugcrew.tech and i found out it didnt show my email and instead showed some obfuscated stuff
I tried to find out how can it be decoded and i though that i would need to run some tools to decode it or implement javascript (HELL NAH)
so i just did one thing, one google and found it was XORed so i made a funcion which reversed the algo and TADA we got the email

Changelogs

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ghast9544

First of All, I decided what to use for this project, upon researching, I found out I could use these npm packages:

  • fetch : to fetch pages
  • cheerio : remove useless elements and use only requried ones
  • html-to-text : Make it look like a html instead of random stuff

So i have started and now it looks like i can get titles ,paragraphs and hyperlinks

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ghast9544

So i added and made README, fixed some bugs and now its ready to ship. I will add more features soon!

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ghast9544

Hiii!

So initally i planned to do it for horzions but flavortown is a cool place so i thought its best to do so in flavortown!

So i added alot of stuff for now like in 2 hours , i added folders over files and cli highlighting

For now it feels professional but soon im gonna add a thing which will make it easier for like difference between folders and files

im gonna use emojies and stuff for now

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ghast9544

Shipped this project!

Hours: 5.48
Cookies: 🍪 28
Multiplier: 5.1 cookies/hr

I just completed my club website for my new club!!!

Go check it out at https://debugcrew.tech

If you find any errors, please create a github issue!

ghast9544

Changelog

  • Added Navbar
    I dont know why tailwind is so ard liek all those classes it looks like i forgot tailwind and have started to revise it. I also added the hackclub logo and a debugcrew badge on top right
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ghast9544
  • Added ai.js which has a function called askAI
  • Tested HackClub AI and got repsonse sucessfully

To do:

  • Add ability to upload file
  • make sure the file is a json
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ghast9544

Shipped this project!

Hours: 5.02
Cookies: 🍪 76
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Please install using npm install -g aaloo and run using aaloo

I linked Demo URL to github stable release as you guys said

ghast9544

Updated the package to v1.0.1 and now it links to a stable release on github. I dont want it rejected anymore.

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Comments

Jakob
Jakob 2 months ago

Cool Idea! A bit strange that Potatoes can Eat while they are asleep…

ghast9544

Maybe the last devlog of this project. I had submitted and it got rejected because they wanted a easier way to demo so i uploaded and publish my game on Npm

You can try it too using this command » npm i -g aaloo «
and then run aaloo
and enjoy with your potato friend

ALso i fixed the issue with readme pointing to some other project readme, no idea how that happened but yeah. Now the project is ready to be reshipped

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ghast9544

After a bit of hardwork (not really), I made cli to use potato and feed him and interact. Also I admit that I USED AI but only for those lines (Generated by the github copiloton the side) which are like actions and stuff. Not for the code cuz i only had to connect the modules i made.
Also i used a package to generate a readme template on which i edited and out my images and other details and DONE!

I just completed my project!!!!

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ghast9544

I just deleted all the frontend files. Beacuse I HATE FRONTEND. I cant make the aloo webasite. SO i plan on making him into cli. I plan on using two commands, one is aaloo, which opens the aaloo manage where we can interact with him and an aaloo display where we can see the live stats

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Comments

GhostYT7582
GhostYT7582 2 months ago

cli is prob better lowkey

ghast9544

Just completed the core backend. NOw i think ill work on frontend. Also got a potato png form internet. CLeared its background and imported in vscode. Now i think i should make a cozy background like the flavortown has for this.

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GhostYT7582
GhostYT7582 2 months ago

nice that you got an actually good png.

ghast9544

Added ALOT of handlers like reward handler, hunger handler, energy handler, also made a time handler which gives current time and differnce between two times. I am thinking to first build the core and make the website thing or cli thing after which i will prolly use Hackatime API to reward the potato for how much hours you code

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GhostYT7582
GhostYT7582 2 months ago

Really cool man

ghast9544

Added foods? Any suggestions what more should i add?

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ghast9544

Hello again,
I am now working on adding foods for the pet potato, Any suggestions?

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NiceSapien
NiceSapien 2 months ago

banana

ghast9544

I worked onto first defining what is aaloo ( for anyone who doesnt underdstand what aaloo is , it is basically potato in hindi lqnguage) so i defined that it has some stats such as hunger, mood, current activity etc and i am working on a stats handler module which could provide us stats of the aaloo. SO i think that it is going pretty well. I gotta add some more functions like update stat in the stats.js to use it in the stats.json

I think i will be changing the variables to a global path like ~/.aaloo/ so that you can use it from the terminal and it wont mess up the parts

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