Addressing Rejection Feedback #2
1. Tooltip Descriptions
So basically the program was hard to use, and tbh, I kinda agree. So I added tooltips on known attribute names to help understand which attribute/value does what.
2. Rethinking the Tutorial
In addition, the tutorial was a bit hard to understand. To address that, I simplified the tutorial and made it easier to understand what’s going on. While the previous tutorial was changing a texture, that required the user to understand where the change texture button is, and then locate the texture itself, requiring some understanding of the program. This defeats the purpose of a tutorial.
My new and improved tutorial involves removing textures, a simplified process that can be done with a click of a button. This helps the user understand how removing the normal, for example, affects how lighting calculations are made.
Something I noticed reviewing feedback videos.
In addition, I noticed that ImGui windows are really small at first launch, requiring the user to adjust its size before doing anything. With this update, I bundled preconfigured imgui.ini files for ImGui to detect and automatically scale windows to an appropriate size.
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