Wow, that’s a lot of hours all at once I wasn’t expecting that.
I didn’t want to post a devlog until I’d fixed most of the bugs in Fover, and now it’s almost done!
The bugs gave me a hard time, but things are looking up.
I ran into some issues again with the sheet when creating albums. I fixed it by closing the albums from the back, but it took me a lot of time to figure out that was the problem (I still don’t know why, actually…)
I’ve also added an LRU to prevent the app from crashing or lagging when there are a lot of elements on screen.
There was also a bug in the login process that allowed users to send a huge number of requests to the wrong server.
There was also a bug in the project that prevented me from building on Android due to an issue with the Gradle configuration.
There are also some bugs that I haven’t been able to fix yet
One annoying bug I haven’t been able to fix yet is that the tab bar doesn’t work properly when the user logs out and back into the app. The tab bar doesn’t show up—I don’t know why…
But it wasn’t all about bug fixes!
I finally managed to add library synchronization across multiple devices 🎉. It’s pretty fast, but you have to refresh manually for now.
In the attachment the videos were filmed at the same time; I just couldn’t find a better way to display them all at once
There might still be some bugs. I didn’t think I’d be able to get this done before the end of Flavertown!
And I have some wonderful news to share with you: Fover has been approved on TestFlight 🥳 (it’ll just be an APK on Android since the Play Store reviews are so bad :(
Today I’m going to upload a new build to TestFlight, which I hope will be approved before the deadline ^^
I’m also going to finish up my little intro video and tweak a few things on Android! And if all goes well, the project will be released tomorrow.