Moon Texture Elevation Noise
I built a filesystem watcher to look for the most recently downloaded .csv or .json and load the data into a table. The table’s data can be converted into more usable info for the use in noise generation on the visualizer.
In the process of adding a moon texture and add elevation noise I discovered a neat look of the black visualizer from the moon’s textures on a red background that I likened to Persona 5. Added a visualizer mode to enable this switch, I put this in a submenu to subconsciously force me to add more modes to this project.
I also corrected my flow for turning the elevation profile into noise using the harmonics based on uv values. To keep readme decluttered I left the steps on how to get the elevation profile in the comment box. 
Changelog
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