I added the asteroid this time. It took a while because I am still figuring out Godot and all its stuff, but it worked!
Figuring out the instancing was my biggest problem, because I didn’t know that I had the player scene as the main scene, and so my spawner script didn’t instance. I fixed this by moving the spawner into the player scene. I tried setting my main node as the main scene, but the asteroid visibilty was a bit weird. Next time i’ll fix it, i dont know what stopped me really.
Right now the asteroid moves to the right, but doesn’t have any interaction whatsoever, it just slides forever to the right.
If there are any ways to do stuff better, then please comment! I am still learning, so any help is appreciated