Shipped this project!
Guys, OpenWord Open Beta is live.
This is a controlled beta with a small player pool, but the core experience is now fully playable and connected end-to-end.
What’s in:
- Solo mode with full scoring, hints, and post-game summaries
- Persistent match saves for logged-in users
- Personal dashboard with stats and recent game history
- Multiplayer room flow: create, join, waiting room, live game state, leaderboard, and match finish
- Round-based multiplayer structure with cumulative scoring
- Improved stability and production hygiene (rate limiting, auth-guarded realtime events, graceful shutdown handling)
What this beta is for:
- Validate gameplay balance (difficulty, hints, scoring)
- Stress test live multiplayer with real users
- Catch UX friction before wider rollout
- Gather feedback on retention features (history, stats, progression)
If you’re in, jump in, play hard, and send feedback. This phase is about polishing fast and shipping better every week.