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pd541664

Shipped this project!

Hours: 26.51
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ok so this ship was mainly just pixel art, and I mean a LOT of pixel art. I also made a BOM & started work on a schematic (finished) and a PCB for making a more fleshed out project. Thats really it, i think i’ve come a really far way since the beginning. I learned a lot about things like bluetooth and emulation, if i had to redo this, i would probably use a stronger esp32 since my main problem was having to use a esp32-c3 instead of a s3.

pd541664

Ok, so for this devlog, i made a BOM due to high request from voters, I suck at making BOM’s sadly so it’s not too good, so feel free to find better deals or more stores and add them to the BOM.

There was also a decent amount of voters wanting to me to make a more proper case, but sadly i can’t do that, due to the whopping total of $2 in my bank account 😭 🙏

I also have a big surpise coming for this voter: i love the website more than the project lol. i am astonished by the attention to detail that you have put up to your project. this is crazy. and yes, i got the konami code easter egg in the site, quite a dopamine boost for me. i like your story of how u got the arduino kit in 2025 and are making this project now, a great inspo for me. your website, devlogs, github readme are already doing a great job but i have a suggestion for you to gamify this a lot more, how about making the website of your gameboy a game itself, like it is a basic pixel platformer like supermario in which users get to know about your project by playing it.

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pd541664

made some more abstract wps, thats really it, i fell asleep midway through my lapse 😢

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ok, so this was a really long session, i think i finished at 4, but dude, in the lapse recording i forgot to switch tabs, for the last 2 HOURS. i think i left it in the lapse but ill probably have to cut it out, hopefully not. Anyways, i just made a bunch of wall papers, & i think im gonna start doing more abstract wallpapers, cuz they are a whole lot easier to make, but i can be more creative with them, i think my last wallpaper was ripple (not added to the repo yet) which is abstract.

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just made more backgrounds, not that big of a deal, im lwky making a whole gallery, i might start working on the background logic for the display, but idk if i have enough time to implement V2 before the end, so i might just finish the wps and pray i dont forget to add v2

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pd541664

Shipped this project!

Hours: 14.95
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Multiplier: 24.26 cookies/hr

OK, so i spent a crazy amount of time on the assets, but i do gotta work on the graphical update, so i gotta make sure to try to finish atleast 2 catagories before apr 30, excuse the poor devlog, its 4:12 am where i am and i have school tmrw

pd541664

ok, so im starting to rework some of my previous wps into higher quality versions to make up for the fact i cant do 250 wps before the deadline, excuse the poor devlog, its 4:12 am & i have school tommorow

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Comments

AVD
AVD 9 days ago

This is so cool btw! Good job!

pd541664

ok so i made a bunch of assets, dude, I should NOT have promised 250 wallpapers because i am getting so done with ts, i’m running out of ideas dawg, not only that, i gotta make app icons, and more things like boot screens and cartdrige launch animations

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Below is a variation of KING.png, you can find it on my repo, I don’t think i’ll be able to release v2 before april 30th, cuz i need to make WAY more wallpapers, & i havent even started on button sets and boot animations

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pd541664

Shipped this project!

Hours: 8.67
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OK so this ship, and my next couple of ships will be mainly just asset creation for the graphic update im making, and I suck at art so this will probably take until april 25-30th, maybe even like may, excuse the poor quality, thats due to the image compression i had to do to make sure it doesn’t take up too much ram, ill also need to add lazy loading to reduce ram usage aswell

pd541664

ok i cant do too much cuz its really late, but i made some more assets and wps

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Ok so, TODAY, I MADE EVEN MORE WALLPAPERS, ik it may look like im just drawing and not doing any actual work, but im making a massive UI upgrade, cuz rn everything doesnt look too good, so that means hand making assets, the main reason theres so much kanye inspired wps is beaucse hes my top artist when i make this, i have over 200 hours listening to kanye, just this month alone, anyways lmk if yall want me to add a assets gallery to the website so you can see all the wall papers and assets like ZIMOLLIZ, and ITAKY.

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So i made more wallpapers :D, i made 2 based of of Kanye’s MBDTF, and ye, mainly the song, “I THOUGHT ABOUT KILLING YOU” its getting late so i cant run on for too long, but im also working ona wallpaper engine soon, and porting assets, ill probably be done with assets as like the end of the week i think.

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pd541664

Shipped this project!

Hours: 5.4
Cookies: 🍪 148
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Ok, so i don’t have too much to say, but here’s a couple bugs that im working on fixing

BROWSER:

The text goes off the screen - STATUS: pending

Site taking to long to load - STATUS: pending, im moving all the images into a assets folder

=====================================================================

THESE ARE THE BUGS THAT IM WORKING ON, ANY OTHER BUGS WITH THE WEBSITE COULD BE A DEVICE PROBLEM, such as:

The website is black: this might be a driver issue, as it works for me and many others.

Thats really it. ALSO, please see the entire project, not just the demo website, since i spent so long on the wiki and read me, please check that out :)

Otherwise, vote what you think is appropiate, and remember,

Happy Hacking ;)

-PD

pd541664

ok so, for the past 3 days i’ve been making more assets for the V2 release.

This includes more customization options, such as:

Customizable Cartdriges and Gameboys (DIGITAL)

Multiple folder colors for the upcoming file system

A e-reader Icon

Wallpapers such as BALANCE, ZIMOLLIZ, & ABSTRACT, (ZIMOLLIZ is the one featured down below.)

A update to the WIKI.

I’m working on a new wiki with new features for the V2 release, I might keep the old WIKI as a file in the repo, or in a legacy/previous versions tab.

Thanks for reading all the way here :D, thats really it ;)

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pd541664

Shipped this project!

Hours: 5.22
Cookies: 🍪 145
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uhh really basic, but PLEASE check out the entire project, NOT JUST THE DEMO, i spent so long on other features like a entire project wiki and i dont want that to go to waste, ALSO, most website bugs are a problem with YOUR device, There is a section for the demo video, which is on the website. Please don’t dock points for this as it’s something that I can’t fix. Also for the website, if you don’t like something about it tell me, and ill probably change it.

pd541664

ok i didnt spend too long today, but i mostly just made more spritesheets and more assets.

this will be much shorter cuz i am really sleep since its 2:16 AM where i am.

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pd541664

Shipped this project!

Hours: 8.16
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Alright so, in this ship I added

  • Assets for a graphics update (coming soon)

  • Proper Organization

  • A entire project wiki (check that out)

pd541664

ok so, this was a massive update, i built a entire wiki for my project, please check that out, i also organized the folders and other things a bit

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pd541664

the image might be a bit blurry since its desgigned for 32x32, but i made a bunch of pixel art, for things like bootscreens, setttings, games etc, im spending most of today on assets since the console is a bit bland.

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pd541664

Shipped this project!

Hours: 8.0
Cookies: 🍪 113
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ok so, i added a optimization list due to your requests, PLEASE, PRETTY PLEASE CHECK OUT THE REPO, I SPENT OVER 4 HOURS MAKING THAT LIST, WHICH WAS 1/2 OF MY TOTAL WORKING TIME TODAY, i also turned the logo into a arrary so you can have the boot image be that, im still working on that though, i also colored the readme logo. ALSO, IF YOU ALREADY VOTED THIS PROJECT, PLEASE LOOK THROUGH AGAIN, I MADE CHANGES SO DONT GIVE THE SAME SCORE, AS YOU MAT LIKE IT OR DISLIKE IT MORE.

pd541664

ok so, i spent this 6ish hours doing things with my github, i added a optimization list, and added a terminal style logo, and colored it

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DASH-OS ESP32 DMG Emulator: Optimization Sprint
Hardware: ESP32-32E (240MHz, No PSRAM), ST7796 TFT (HSPI 80MHz), MicroSD (VSPI 25MHz), 8BitDo (Bluepad32 BLE).
Constraints: ~11KB free heap. Bluepad32 fragments heap before setup(). GCC requires vars at top. TFT_eSPI byte-swap quirk active.

Current Memory Layout (~92KB total):

fbuf: 46KB (160x144x2 RGB565)

bank0Cache/bank1Cache: 16KB each (LRU)

cram: 8KB | gbp (peanut-gb): 5KB | lbuf: 1KB

Proven Wins (Implemented):

Early Malloc: Allocate all large buffers first line of setup() to beat BLE fragmentation.

SD Boot: 400kHz init -> SD.end() -> 25MHz restart. Prevents white-screen crashes.

Block Reads: 16KB bank reads vs byte-by-byte (12.8x speedup).

Burst SPI: Single 46KB pushColors vs scanline calls (8 FPS -> 60 FPS).

Hot Path: IRAM_ATTR on gb_rom_read and lcd_draw_line.

Failed Attempts (Why):

3rd Bank Cache: OOM/SD failure. Hard limit is ~90% heap.

50MHz Init: Card handshake failed.

Shared SPI: HSPI/VSPI isolation is required for stability.

GBC: Palette array unpopulated; peanut-gb standard is DMG only.

Optimization Goals (Need C++ Implementation):

DMA Overlap: Implement SPI DMA on HSPI to run gb_run_frame while fbuf transfers. Can I avoid double-buffering given 11KB heap? Provide setupDMA(), startDMA_pushFrame(), isDMAComplete().

ROM Pre-fetch: 8KB buffer for sequential bank reads on ROMs >256KB. Suggest async/interrupt strategy for prefetchBuf[8192].

Matrix Easter Egg: Lightweight falling chars for 480x320. <2KB heap, 15 FPS. Provide matrixModeUpdate().

GBC Hook: Efficient way to extract palettes in peanut-gb without massive RAM overhead.

Batching: Can I batch multiple pushColors into one CS assertion?

Rules: Vars at top of functions. No non-ASCII. Use existing buffer names. Memory safety checks mandatory.

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pd541664

Shipped this project!

Hours: 7.03
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Alright, this was mainly just a voter chosen update,

From my last small ship, people said to make the Website less vibecoded, idk how to do that since SOME people don’t like the style and it seems to AI-y, and to make Byte’s text bigger, so I did both of those things, as well as some opotimization to improve website and game rendering time.

pd541664

I designed another case for the CYD

I also updated the website so byte would be more interactive and the text would be bigger due to some complaints

I also started a fresh rewrite of the code to bugfix and add new features.

lmk if yall want any new features cuz im running out of ideas

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pd541664

Shipped this project!

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Alright, this is just a basic RESHIP, this is NOT A MAJOR UPDATE, do NOT expect major features as this was just a bug fix, the next major update will be next saturday or in april.

pd541664

Ok, so i started a fresh rewrite of my code so I could add a couple new features, The one im working on right now, is animation packs, which will allow users to choose from animation packs allowing for more customization. Right now, im making a byte animation pack, which will add a assistant and add boot animations for loading roms, as byte blows the cartdrige before putting it into a random gam consle or smth, im figuring this out, this is devlog 2/2 on monday.

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OK SO, I’m working on a couple more hours, i’m aiming for 30ish hours by next saturday
I’ll release 2 2 Hour and 15 minute devlogs so 4 hours and 30 minutes everyday


| |
| WHAT I DID |
|_______________|

SO, I just worked on my readme a bit, mainly the tables and perfecting the grammer so its more professional. That’s really it, my next scheduled thing is to work on my website, I might improve the text size of byte since one of my voters said to improve that.

-PD

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pd541664

Shipped this project!

Hours: 29.77
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ok this update was all optomization

pd541664

more optomization, over a 50% increase for the first relase

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MORE OPTOMIZATION
-Can run SOME gbc games at 40 FPS now

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pd541664

More optomization, what can I say? There was a 24% increase in FPS, using the built in FPS counter from the previous average FPS

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again, mainly optomizations, so this devlog will be pretty short

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ok so, im doing a power-thru for the next 2 weeks, i’ll be coding 8+ Hours every single day so I can hit my persoanl goal of 100 hours, and my 2nd goal of 246 hours. these devlogs will be pretty small and no changes will be added to the repo until the end the power-thru. A entire feature list will be published inn 30 hour intervals, for example, 30, then 60, then 90, then 120, then 150, then 180, etc until 246, and after that ig i’ll just code for prizes.

-PD

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Comments

Ahnaf
Ahnaf about 1 month ago

do you think it will be able to run mario bros 3?

pd541664
pd541664 about 1 month ago

It depends if the board/CYD your using has PSRAM

pd541664

ok, so i mainly spent most of the time modeling something, my laptop is kinda buggy so the image might seem random, but it supposed to be a CYD & esp32 with psram

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pd541664

i made a case in tinkercad, thats really it

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Comments

lmarku30
lmarku30 about 1 month ago

pratik i found your account bakaaaa

pd541664

Shipped this project!

Hours: 23.38
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Ok, this is a Gameboy emulator running on a CYD, it’s not too strong due to no external PSRAM, so it can’t run every game, but there are performance options if you are willing to get rid of some frames. I did some crazy optomizations with the help of AI, mostly me though, i managed to get 0.1fps to 100fps which is crazy

pd541664

FINAL UPDATE FOR SHIP #2
i added some more optomization and updated the website a bit, I also fixed the bug with GB_INIT and some SD card and rom errors, the next ship will be for 60 hours.

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MORE OPTOMIZATION (hard word to spell btw, dont judge) you can get up to 100 fps on simpler games without performance mode!

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pd541664

OK, i added a bunch of opptomization this time, and i didnt use AI too much this time!
I can now hit like 60 fps on mario with the best performance settings.

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I worked on the boot menu a bit, a added the ability to unlock a secret boot screen by using the konami code

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pd541664

I added a interactive feature showing off my CYD

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pd541664

ok i added some more features to settings, like mainly palletes

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pd541664

ok, so i took a break from programming a bit, and i went to redo and solder the wiring,

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bro i hate programming so much, I got 15 errors in like the first 10 minutes, i managed to power through tho, I haven’t finished the website but im close, anyways, i opened up the case to show yall my makeshift heatsink

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pd541664

ok so i added some optomization, still no new photos cuz i keep forgetting, next one will have a new photo trust

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I’m pulling a all nighter to overhaul frame rates etc, rn the main chip is over heating, so i used 3 pennies and some thermal paste to make a heat sink so it’ll play faster for longer, i forgot to take a photo sadly and i reglued the case so i dont have a photo. Enjoy this shot of my great tetris skills

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pd541664

OK so i added a crazy amount of optomization, so i can get around 45~ fps on super mario land on performance setting, this is nowhere near the 60 fps i need but its better than the 0.1fps i had when starting the project

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pd541664

Shipped this project!

Hours: 6.28
Cookies: 🍪 88
Multiplier: 14.05 cookies/hr

re-shipping DASH OS - 6h 43m total

fixed the file sync issues from the first build. it’s running on a $4 ESP32, so I’m pushing PeanutGB as hard as it’ll go. it’s not a perfect 60fps—there’s definitely some frameskipping when the screen gets busy—but for the hardware, it’s solid.

the updates:

Controller: Integrated Bluepad32 for wireless support.

Web: Added a chiptune toggle on the site for better UX/focus.

Workflow: All dev and editing done on Linux Mint.

check the readme for the demo video and the dashboard link. 🕹️

pd541664

I added a couple new features to the devlog website, like a live stats page for my github repo, it might be a bit broken though, i also added a poll and a cyd diagram.

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Basic Bug Fixes such as:
-SD Card Error (Final Patch)
-Fixed pin configuration in v30
-Smaller bug fixes and quality of life updates

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i stayed up to fix a error with the sreen not reciving commands

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OK, this was a major bug fix, there were a bunch of errors with the micro sd after I released a faster script 😢. Thankfully I manged to fix it with the help of claude, I’ll release a commit on github tommorow cuz it’s getting late

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I did some basic troubleshooting with ROMS and I managed to improve the framerate a bit. I might add up to 60 fps skipped just as a joke.

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pd541664

I’m working on my first project! This is so exciting. I can’t wait to share more updates as I build.

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