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ESP32 GAMEBOY EMULATOR

2 devlogs
58m 28s

This is a basic physical emulator using a CYD (LINKS FOR BUILDING AT END). This project runs on Peanut GB, which is a emulator meant to translate ROMS into code for the ESP32. Do keep in mind the CYD I used has no PSRAM, which means most power hea…

This is a basic physical emulator using a CYD (LINKS FOR BUILDING AT END). This project runs on Peanut GB, which is a emulator meant to translate ROMS into code for the ESP32. Do keep in mind the CYD I used has no PSRAM, which means most power heavy games won’t run that well or run at all. For example, Pokemon Red. For more details please check out my Github Repo. There will be a video tutorial on how to do this coming soon.

This project uses AI

AI was used in this project for debugging and optimization and feature ideas. MODELS USED: Claude Opus 4.6 Extended, Gemini 1.5 Flash.

Demo Repository

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pd541664

I did some basic troubleshooting with ROMS and I managed to improve the framerate a bit. I might add up to 60 fps skipped just as a joke.

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