Activity

AJ Gecko

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Hours: 62.14
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I built a jump ‘n’ run game called Blockplay. The goal is to get across the platform to the finish line as quickly as possible. The course is randomly generated each time. I also added a menu system that generates menus based on a dictionary where each type represents a specific element. (This was used for the settings menu.) I think the project is quite nice, and I learned a lot in the process. This was my first real experience with Pygame. The game itself is still expandable, but this definitely represents a milestone for me. I hope you like it as much as I do.

AJ Gecko

[0.1.0] - First Public Release

First public version of Blockplay.

It still in development and there will more updates in the future.

Note: The program currently needs to be started manually using Python or you use the web version.

You can download the latest version of the game from the releases page:
V.0.1.0

Web Version: Blockplay Web Version

New Features

  • Added the finish line
  • Added a settings menu
  • Added a timer and a highscore
  • Added a touch support (still experimental)
  • Created a web version (with pygbag)

Currently planned

  • Adding an exe file for Windows
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AJ Gecko

Changes

  • I created the web version using Pygbag.

This version is now also available as a demo.

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AJ Gecko

Changes

  • I added the finish line.
  • I also added a pause menu, a win screen, and a game over screen.
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AJ Gecko

Changes

  • Finished the settings menu.
  • Implemented a menu system that creates different elements based on the type of menu item to build the menu.
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AJ Gecko

Changelog

  • Added new upgrades
  • Bug fixes
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AJ Gecko

Changelog

  • Adjusted upgrade prices
  • Added /s suffix to Current Stone Production for clarity.
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AJ Gecko

[0.0.5] - First Public Pre-release

  • Initial public pre-release of Blockplay.
  • Note: The program currently needs to be started manually using Python.
    V.0.0.5

Added

  • Basic player system
  • Hitbox system for interactions and collisions

Currently planned

  • Adding the finish line
  • Adding a settings menu
  • Creating a web version (with pygbag)
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AJ Gecko

Shipped this project!

Hours: 3.77
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I simply made a small clicker game with a stone, and it was a fun little project. I hope others find it cool too. :)

AJ Gecko

I made a small clicker game with a stone.
And there are currently 3 upgrades.

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Comments

kancharlaharshithsai0
kancharlaharshithsai0 about 1 month ago

l

janekmusin
janekmusin about 1 month ago

This game is unbalanced. You must give players a reason to buy the better upgrades.

AJ Gecko

I’ve finished the camera class and the class for generating and rendering platform positions for now. I also split the game into multiple files.

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Comments

RespectableDot
RespectableDot about 1 month ago

you should add demo

AJ Gecko
AJ Gecko about 1 month ago

I will as soon as it’s playable enough.

AJ Gecko

Hi, I’m AJGecko. My goal is to create a platformer game using python and pygame. The name of the game is Blockplay (subject to change). Pygame is completely new to me, so I’m excited to see how far I’ll get with this project. I’ve currently finished part of the start screen and the functionality for the buttons. I’ve also written a few helper functions and am just starting to create the classes for the player and the platforms.

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