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Lemong

Shipped this project!

Hours: 4.54
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This is by far the biggest one I’ve worked on and I’m proud of it
I have taken a look at everyone’s votes and their suggestions, and I’ve taken them into account while working on this.
I’ve made the security better as well as easier access for everyone to use.
probably the hardest part was the security in my opinion, I hope it works as intended
aight thanks see yall later

Lemong

Final build
Added some key features to this final devlog

  1. Password encryption, I finally encrypted the passwords, so there’s that suggestion down
  2. Added dark mode(dont wanna get flashbanged do we)
  3. Some bug fixes and added the ability to delete passwords
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Lemong

worked on cleaning up the code a little. I managed to separate everything into different files inside the code base
Also added a neat QOL feature where you can minimise this to the tray for easier access

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Lemong

Trying to make this a more polished and finished product.
Did use more AI this time, but it was for learning hashing and Style, two new things I have NEVER used before, but I did use them for learning purposes only and not the final product

Anyways besides that, here are some key changes

  1. To address the safety concerns, I have finally added a master password hashed using sha 256, which is also called Secure Hash Algorithm(Basically super safe password noone can crack)

  2. To counter the glorified txt saver I also added the functionality to look at all your passwords from within the programme and even copy them by double clicking them

  3. Some QOL changes, few bug fixes and UI changes, nothing major

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Lemong

This entry has been made regarding a few complaints I got in this project, so here are a few improvements

  1. “A glorified Excel saver.”
    Now I’ve made it so that you can get passwords easily just by typing in the website(not case sensitive)
    2)xlx and Notepad are not the perfect places to save passwords:
    I have removed xlx from the equation, now using JSON files for easier access.
    Notepad stays for someone who might want to edit them
    3)Some QOL changes I have done, including a cleaner UI and an override feature where you can override as you wish.

Maybe in the near future, I’ll add an encrypter, but for now, this is all the work done

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Lemong

Shipped this project!

Hours: 2.5
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Another project I made using tkinter, as it is what I’m learning at the moment, as well as combining the some xlx work I learnt along the way

This was supposed to be a simple password saver project but I made more of it like Zima Blue if anyone’s ever seen Love Death + Robots
so might as well ship it, Enjoy :p

Lemong

Finished MyPass
Didn’t document this as much because I forgot, but here’s how it looks

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Lemong

Shipped this project!

Hours: 2.37
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This is more of a learning project rather than something you can enjoy, but I’ll still leave it here.
Pandas was a fun experience, and in the coming few days ill be shifting my entire focus in Python to data science and related fields. I’ll still keep doing small projects, but mostly for the data science aspect of it, and I’ll shift to C++ and Unreal for game development

It was fun uploading small everyday or 2-day projects in Flavortownn :3
I’ll see you guys soon.

Lemong

Finished the states game using Python and CSV data, see if you can guess all 50 states of the United States.
I also made it so that at the end of each session, it generates an evaluation CSV so you can look at which ones you guessed and which ones you missed

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Lemong

Shipped this project!

Hours: 3.29
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I built a Flappy Bird clone in Python using Pygame!
This was my first time working with Pygame, and I learned a lot from setting up the game loop to handling physics like gravity and velocity, drawing shapes and animations, and managing game states like idle, playing, and game over.
I also approached this project from a different way, instead of just winging it i kind of made a to-do list, etc. (available in my REPO)
The hardest part was getting all the pieces to work together smoothly. I also learned how to package a Python project into a standalone .exe using PyInstaller, which was trickier than expected but really satisfying once it worked. Really happy with how it turned out :)

Lemong

fixed a few bugs regarding sound while compiling and finished compilation

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Lemong

final changes
made some QOL changes to the game, including

  1. Sounds
  2. Score popping(ill remove if it looks bad)
  3. Shine on the pipes
  4. Stars cuz cool
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Lemong

Added a death animation and a death screen, as well as a high score counter, and I learnt how to use JSON files, es so kudos to them. I’ll finish up some QOL changes and ship this project soon

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Lemong

finished pipes and death system in the game
was much easier than expected,
Maybe the initial efforts paid off
will work on adding high score and death animation, as well as QOL changes
It should be smooth sailing from here

I also added this cool function where the pipe size decreases with every score increase

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Lemong

Finished birb logic for the game
this is probably the easiest thing in this project considering how hard its gonna be since Pygames is lowkey new for me
so ill work on this a bit more after my states game project
up until then this is the progress I got after a day’s work

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Lemong

Shipped this project!

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This is like my first major project that feels like a finished product. All in all took me just under 3 hours, including all the planning and debugging.
This took me more time than any other project hence shaking my ADHD brain to its core but im proud of what I made even if this was a completely different terittory for me coming from something like turtles

Lemong

Finished the final game
still logged less time than spent
but you can watch the video to look at the game

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Lemong

Changes to the logic of the code, the buttons are now responsive tho they lead to nothing because no logic has been coded yet, but the buttons do register, and the text bar works, meaning I can type things now.
Also, for some reason, the devlog registers only 32 mins of work even tho I worked for like 45 mins on it, but who cares.I’mm almost done

(Second image shows the buttons reacts but since there’s no select difficulty theyre kinda pointless)

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Lemong

Finished initial UI designs.
Now gonna start work on displaying sentences and add initial gameplay loops

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Lemong

Shipped this project!

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I built a fully functional Pong game in Python using the turtle module! The hardest part was getting the ball physics to feel smooth and figuring out how to bundle everything into a single .exe with PyInstaller. Really happy with how the AI opponent and sound effects turned out :)

also SOUNDS
I learnt SOUNDS >:D
im gonna add so many sounds moving forward

Lemong

Added sounds to the game and fixed the janky physics with the help of time.sleep

it is still a little broken but im glad with how it turned out(much better than before)

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Lemong

I completely reworked the entire code from the ground up to make it cleaner and also include 3 game modes. First to 5 points, AI and infinite

First to five points is already as you know. Play with a friend and the first to 5 points wins
AI mode is a simple AI mode that tracks the ball and moves its pawn according to that. It is a little hard to win, so have fun with it :3, it might be impossible
Unlimited mode is played with a friend for an unlimited score, no cap on that

#Both the AI and Unlimited have no score cap, so have as much as you want with them

Next up I will fix the janky physics of the ball so it isnt all random and broken

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Lemong

Worked on the pong game and finished it in just over an hour
Now I’m gonna work on refining the game a little more to make it more fun
This is like another learning project for me so im gonna have a little fun with it

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Lemong

Shipped this project!

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I am learning game development and 2 languages, Python and C++.
So, in one of the courses I was taking, there was a challenge to recreate the infamous Nokia Snake game using turtle graphics. So I recreated it on my own entirely with the help of the documentation, of course. Although the way it’s done in the course and the way I’ve done it differ in structure, they function very much the same, and I’m proud of how it turned out. Even tho its a simple project, it’s my first major project, and I’d hope to keep making them in the future.

Playing it is very simple: copy over the repository and hit play on the main.py.
And it’s even easily customizable,e so if anyone wants to have a little bit of fun with it.

Lemong

Finished the snake game
Added game-over sequences, such as collision with the wall and collision with the tail
as well as a score system that includes an increase in size after eating orbs.

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Lemong

Worked on the Snake class and screen setup,
managed to set up basic controls for the game. The snake is controllable by both UP, RIGHT, DOWN, LEFT, as well as WASD

Set up a snake class system that is highly customisable. Initially, the value is left at 3 for the number of segments the game starts with; however, it is easily changeable.
In the next hour or so, I’m gonna set up the food system, game over systems as well as the scoreboard.

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