Making a 2D game in raylib, this is MY unique idea and you cannot find another game like thisā¦
Making a 2D game in raylib, this is MY unique idea and you cannot find another game like thisā¦
Did some debugging and made hitboxes for the room, now i will work on the battle scene after i finish a quick dialogue script (shouldnt take that long, its js text)
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Added a transition between game scene and battle scene.
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Combined battle scene with character scene so i can develop faster. Will add a white box and 4 buttons in the battle scene later.
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Made character movement! Now i can lock inš
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Worked on story (which is amazing, also the ideas that i got for the gameplay are sick), character design and fixed some logic errors. After one hour in photoshop, i realised i was NOT built for this, but idk how to find a designer that is willing to do unpaid labor. Also i realised that hackatime isnt tracking my time spent in photoshop but honestly i dont care that much ab it cuz all i need is a 3d printer or a flipper zero (probably gonna end up ordering it cuz idk how are they going to ship me a whole 3d printer from usa to serbia without beating the sht out of my wallet).
So yeah, hope that yall like this design (if anyone even reads this, prob not)
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My first devlog on this project! (i can already feel the painā¦)
Made my first āsceneā and player, also spent some time working on the game story (which ofc didnt count). Of course, game will not look like this cuz at the beginning, you will have a character which you can customize (hopefully) and move around till you encounter an enemy, which will lead you to this scene (like in undertale). Cant wait to see this project finished!