A familiar stacking game, modernized and written in C# using Raylib-cs.
Play a stacking puzzle game, where you have to clear lines to recieve score, the harder the way you manage to clear a line (Single, Quad, T-Spin Triple…) - the more scor…
A familiar stacking game, modernized and written in C# using Raylib-cs.
Play a stacking puzzle game, where you have to clear lines to recieve score, the harder the way you manage to clear a line (Single, Quad, T-Spin Triple…) - the more score you get. Should you stack too high up and top out - you lose.
Includes multiple playable gamemodes: Marathon, 40 Line Sprint, Blitz, 4 Wide, Survival Easy/Medium/Hard, 20G, 20 Line Sprint, Dig, Classic, Practice and customizable custom games!
The main focus of the game is feel. The game should feel good, letting you change every keybind and handling settings. (see repo for handling explanation)
This is my first ever C# project, and I am writing it at the same time as learning about C#, so hopefully it turned out great :).
I used ChatGPT for help with creating the Pseudorandom number generator since I had no clue how to make one.
I did not use AI anywhere else, since this is a learning project. (I have copilot tab suggestions disabled in Visual Studio)