I built an AI-powered Tic Tac Toe game using Python and Pygame, where the computer plays perfectly using the Minimax algorithm. The project includes a clean UI, proper win/tie detection, While building it, I learned how game loops work, how AI dec…
I built an AI-powered Tic Tac Toe game using Python and Pygame, where the computer plays perfectly using the Minimax algorithm. The project includes a clean UI, proper win/tie detection, While building it, I learned how game loops work, how AI decision-making algorithms like Minimax function, and how small bugs (like generator vs list mistakes) can break logic in subtle ways. Shipping the project taught me the importance of testing edge cases, cleaning up complex code, and actually finishing and releasing a project.