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Hour Zero

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A singleplayer Unity game where players maintain a bunker in an intense emergency scenario. They can communicate with NPCs and interact with the city to discover more about the complex storyline going on in the background (this is currently the pl…

A singleplayer Unity game where players maintain a bunker in an intense emergency scenario. They can communicate with NPCs and interact with the city to discover more about the complex storyline going on in the background (this is currently the plan, but is very much subject to change).

cladcobrayt

Added/began a “PerceptionController” script to create a low air quality visual effect on the screen when the air filtration system is getting low on durability. I will probably change this effect later but currently I am using the Unity post processing stack to slowly lerp the chromatic aberration to the maximum value as the durability continues to decrease. The screen also begins to tint to a shade of green. I also tried to increase motion blur, but it really isn’t that noticeable. I will definitely continue experimenting with this.

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cladcobrayt

I’m working on my first project! This is so exciting. I can’t wait to share more updates as I build.

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