Updated Project: Basically nothing added, first commit was a couple of days before Flavortown.
Basically a game engine made using Vulkan in C++. I'm still torn between regular and voxel. It's just me working on it, and quite frankly it is scar…
Updated Project: Basically nothing added, first commit was a couple of days before Flavortown.
Basically a game engine made using Vulkan in C++. I’m still torn between regular and voxel. It’s just me working on it, and quite frankly it is scary thinking of how big of a project it is, so I’m keeping progress slow and steady.
NO COPY/PASTE USED, NO VIBECODING USED. Used GPT and Claude for debugging and learning, i.e. “how do I…”, “what is…”, “explain this…”