Demogorgon Dress Up banner

Demogorgon Dress Up

6 devlogs
9h 20m 10s

This is a game that I have made. In the game you can decorate a Demogorgon with different accessories. It comes to you, orders, and you complete the order. There are special sound effects in game which happen after you put an accessory on the Demo…

This is a game that I have made. In the game you can decorate a Demogorgon with different accessories. It comes to you, orders, and you complete the order. There are special sound effects in game which happen after you put an accessory on the Demogorgon. This game is played with a mouse left click.

Demo Repository

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Fishy

Shipped this project!

Hours: 9.34
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Multiplier: 15.53 cookies/hr

This is the second game I have made in Godot, it is a 2D game and you dress up a Demogorgon with different accessories based on it’s order. It uses a lot of buttons, and many sprite 2d’s for all of the assets I made for this game. This time when making a game I learned so much, I learned how to use Figma and make assets with it, I also learned what and how to use a audio stream player. This last game I made had no audio, this time I have sound affects and background music! I also learned about the different Godot modes such as Forward, Compatible and Mobile, Forward is for 3D high rendering, and Compatible is for web and good with 2D. Because of this project I became very familiar with buttons, I incorporated buttons a lot in my game so I learned new things such as the button needs to be on the front layer to be used. My understanding of the project settings and exporting and uploading my project are better because this is my second time doing it. This was a very fun project, based of the show Stranger Things, which I recently watched.

Fishy

Just published the game to itch.io, you guys can see my projects to play!

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Fishy

In the past 2 hours, I have added audio in my game. I have background music, and sound effects. To put the background music I had to reimport it into Godot as looped, make a new scene, and learn how to use a audio player, then I go to the settings and put that scene as a global variable. This makes it so that the audio can be played throughout all songs. Then I recorded some sound effects and if you get it right I coded it to make a happy noise, but if you get it wrong and loose a life, it is programed to make 1 of the 2 different noises for mad. Then I added a volume button in the homepage, which users can use to have the volume on in the game or off, that feature does not affect the sound effects though.

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Fishy

I built the home screen in Figma, as I did for the other screens and cool graphics, after finished making everything in Figma, it took about 3 hours, but it was worth it because I think it looks very good. In the home screen all it is is coding buttons to change scenes, so it was easy to make the play button, instruction button, and credit button. But what’s going to be hard is figuring out how to make the volume turn on and off because that’s one of the buttons, and pausing and playing during the game. I also made a congratulations scene which comes once you beat the game. Next steps are making audio, pause and volume button, and making the timer go bold when in last 5 seconds.

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Fishy

I finished coding level 3 which is the final level for my game. I thought this was the going to be the most difficult level to code, but actually it was the easiest. It’s just the same logic just adding double the variables each time, but adding more buttons, 3 buttons for each accessory made it hard to work with. Also the animations, the positions of the characters need to be fixed. The get_tree(), is one of the most useful functions, you can reset scenes, make a timer and only have the rest of the code continue after the timer, and change scenes. My next step is to make a home page with instructions, credit, and the play button which you can choose the level you want to play.

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Fishy

I finished coding scene 1 and 2 which are the first 2 levels of the game, in the first level the demogorgon gets a ring layer which it is random, and there is a time limit. The second level has the petal color. I didn’t realize how complicated coding this game would be, there is 300 lines of code and it is a bit hard to find what I want, in level 3 which will incorporate a bow, it’s going to have more lines of code making it more complicated to find what I need, but it will be a bit easier because I made level 1 and 2 today. I plan to make a starting screen with instructions play button, and level 3. Hopefully I can make it so the boxes users click are random each time.

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Fishy

For the start of my game Demogorgon Dress Up, I made all my assets in Figma and imported them into Godot. I made a clickable buttons, so that after you click one option of dress up you can’t click anymore. I still have to make it so the Demogorgon has a order and if you get it wrong it gets sad. My current goal is to make it so it has a order, and if you click the wrong one, it gets made.

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