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2 devlogs
2h 15m 3s

A avatar for minecraft… with a catch - the avatar is build from scratch using a Minecraft mod called “Figura” - a cosmetic mod.. but unlike other cosmetics mods, figura requires you to code the avatar using Lua and make own models and events (animations too) using other app for 3D voxel modelling like example BlockBench…

My avatar feautures bunch of skin options with cool transition effects.
Most of the avatars include facial tracking for eyes that auto lock on mouse location or entity (or player) if close..

It has also taggable armor (I can toggle visible cape, elytra, armor pieces etc..).. It also has a lot of extra animations like reading, flying, waving and much more + plans to include own armor in future

foxyk

Shipped this project!

Yeyyy :3

im done..

i added all i wanted + extra stuff too :3

its all working after you just drag the repo in figura avatar so its also easy to use

foxyk

Emotes system :3

-# and a lot lot more

sooo i worked on the code a little + 5 hours in blockbench and debugging..

And got the emote wheel system working.. Figura mod allows you to make own action wheel but doesnt have emote system so I had to code that by myself..

I also added few audio emotes + settings menu for that

As of the skin switcher you can now switch skins between minecraft one and the custom one..

Also added facial tracking to eyes using a opensourced library called “Gaze”


  • - Eye tracking
  • - Skin switcher
  • - Settings
  • - Emotes
  • - Save system
  • - More emotes
  • - Voice chat support
  • - 3D ears
  • - funny silly stuff
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foxyk

Figura setup

I made a simple file structure for items and figura avatar.. i also added a simple script to include my model for avatar

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