5 devlogs
4h 59m 6s
An AI that plays snake using a genetic algorithm. (Coded in c++)
An AI that plays snake using a genetic algorithm. (Coded in c++)
made the apple generation less random so ai implementation would be easier
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added a fitness penalty if the snake is in “danger”
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added fitness eval and some other minor bug fixes (important for ai)
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snake is now fully playable!
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Added snake class and some other stuff to go with it
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