Happy Birthday, Ray!  banner

Happy Birthday, Ray!

2 devlogs
16h 3m 46s
äpple

I know I haven’t done an update on this project for a long time, but recently I’ve been able to work on it a little bit more…

So I’ve added a bit of dialogue to the game, along with some new sprites and some scenery.

Two of the notable scenes include the hunting game and the little plush store that you’re able to go into. I can’t even make this up. I spent three or so hours crashing out because there was basically one error in my whole script that kept messing things up… Now you can pick up the gun for the mini game.

Fixes:

  • fixed an issue where you can keep spamming dialogue (even after it runs the first time)
  • player stays in place when interacting with an object

Bugs/silly stuff:

  • No, you are not allowed to take the gun to the stores. Don’t try it. The bullets don’t even move!!
  • Bullet art on the floor.
  • the plushies are on the floor in the store. i’ll make shelves soon i swear
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äpple

Here’s a project that I’ve been working on!

I am new to the game development with Godot, so a lot of work was mostly debugging and trying to figure out my way around the platform.

I made all of the art up until now by myself, so that’s why it looks a little flat, but I will say I’m proud of the way the tiles turned out.

I think it’s redundant to screenshot all of the code. Later on, when my computer isn’t exploding, I’ll add videos of it in action instead :3

The code shown:
henry_code is his movement, controls, and actionables
gift_handler is when you give gifts to the guy in blue and green

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