This is a shooting game? Why the bullets don’t have damage. Wait, why it turns into a human…
Used AI to coding, make audios
This is a shooting game? Why the bullets don’t have damage. Wait, why it turns into a human…
Used AI to coding, make audios
It’s the first 3D action game I made, I hope you can have fun within it :)
Updates:
added some music and sound effects for this game
infinity mode, it’s like vampire survivors that you can upgrate yourself or your shadow and face waves and waves of enemies.
I also fix a bug that sometime the ranged shadow can’t fire, it’s really hard to find what’s wrong with it, and finally I finded out that it’s just because the bullets touches the shadow’s collider .
I’m pretty much done for shipping, it’s not a huge project, and I will have both web version and a windows version.
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I made a lot things to trying to finish the game, now I still need to add some audio for this game
I made a tutorial so make sure everyone knows how to play it
Better UI for the whole game, I added effects on those buttons and it look cool
made the starting panel, also add a head on the side(the same head on the seal) and it will look at your mouse
seal, it will drop after you eliminated all the enemies, press e to pass the level
I made 4 normal level and a boss level, you can also unlock all the level if you don’t want to stuck in the easy ones
the shield shadow will does 2 damage now
fixed the bug that sometimes the player will be punch by the gaint and get out the wall
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New updates:
5different enemies
the normal one, dont have anything special
the speed one, moves faster and small
tuff one, bigger, has more hp,but moves slow
shielded one, similar to the tuff one, but get a shield and a spear
long range one, attack from further away and shoots bullets
I also maked the setting panel and a very simple main scene, Now you can also pause the game. when all the enemy are eliminated, a seal will drop and player can pass the level by go beside the seal and press “e” . I also improve the player’s dash so it’s not that op, that’s pretty much it:)
I finally done the basic gameplay, it’s actually harder than I thought. I made 3kinds of shadows:
medee, costs one energy and does 3 damage
long range, costs two energys and does shoot 1 damaged shadow ball
sheld, can not attack, have a shield that can depend all damage to it once
for the player, it has the basic movements and now it’s way smoother than before. player can also attack the boss by hand and does 5damage!
and the first boss we get!!! – the gaint, in the fist stage ,it will only attack with hand, it will have a bigger range attack every two attacks. when it’s hp drops to 2/3, it will get to second stage, which can jump up high and land on enemy(just like megaknight), when the hp drops to 1/3, it will dash and crash everything on it’s way
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I was about to make a normal fps game at first, but I get a crazy idea, what if the player can cause damage to the enemy? so I made this, the player can shoot shadow to attack(not yet), Now I just did the basic movements and the animations.the shadows can’t attack yet and there is no enemy. I’m thinking about a boss fight game, and two different kind of shadows
I won’t spend a lot time on this project, but I will done the basic functions
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